A lot of my players also complain about lag on our servers. Slight
twitching lag here and there. I know it's not my machines as other
servers have them too. Yesterday i played mann-up on Valve servers and
the same sort of lag was clearly visible there time to time, as it
always happens.
Ingame it seems like player moves from place to another without a trail,
as it warp. Then the server apparently sends full snapshot of the world
to all players, which could explain why some people reported their
servers doing so according to trace. Due to this, suddenly something
happens that should not happen.
I think the issue dates back to April 4 update and to last line of it
partly, atleast on linux: Improved performance of Linux dedicated server
binaries. It's the point when i started seeing these issues. However you
have Windows server, so both are somehow affected either by this or
something else Valve did.
-ics
ElitePowered . kirjoitti:
I have noticed some of my friends not playing TF2 anymore and I asked
them why. Many of them told me that TF2 was being buggy for clients.
It caused random crashes (which I have also experienced first hand)
and it would lag them (which I have also experienced first hand). No,
it's not the lack of performance from the gaming machine but rather
the game. Anyone else getting these issues?
**My regular players have also experienced lag on my servers which is
weird because they were fine before the pipe update**
Yours truly,
Ab
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