Yep. All 15 of my servers that were full just emptied within 30
minutes or so. There is something wrong with latest build. I made sure
the plugins weren't the ones causing it as well. I run them on Linux.
On Fri, May 17, 2013 at 3:40 PM, <[email protected]
<mailto:[email protected]>> wrote:
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Today's Topics:
1. Re: [hlds_linux] Server crash bug in latest build (Peter Jerde)
2. Re: [hlds_linux] Server crash bug in latest build (Cody Woodson)
3. Re: [hlds_linux] Server crash bug in latest build (Seyhan
AKDENIZ)
4. Re: [hlds_linux] Server crash bug in latest build (Cu Valve
Steam)
----------------------------------------------------------------------
Message: 1
Date: Fri, 17 May 2013 14:01:22 -0500
From: Peter Jerde <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
Message-ID: <[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset=windows-1252
Most definitely Windows as well. :\
- Peter
On May 17, 2013, at 13:56 PM, Fletcher Dunn
<[email protected] <mailto:[email protected]>>
wrote:
> I wouldn?t risk it. Set net_compresspackets 0 now, and get the
update when it becomes available in an hour or so.
>
> From: [email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] On Behalf Of
DontWannaName!
> Sent: Friday, May 17, 2013 11:53 AM
> To: Half-Life dedicated Win32 server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
>
> Ah Linux only?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:51 AM, Cody Woodson
<[email protected]
<mailto:[email protected]>> wrote:
>
> Eh its not right away. Mine was full 24/24 and crashed about 5
minutes after start up
>
> Sent from my iPhone
>
> On May 17, 2013, at 11:48 AM, Kyle Sanderson
<[email protected] <mailto:[email protected]>> wrote:
>
> You will most likely crash the moment you have a player join...
>
> Thanks,
> Kyle.
>
> On 17 May 2013 11:46, "DontWannaName!" <[email protected]
<mailto:[email protected]>> wrote:
> How bad is the bug?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:42 AM, Fletcher Dunn
<[email protected] <mailto:[email protected]>>
wrote:
>
> > There is a bug in the update we just released.
> >
> >
> >
> > Setting net_compresspackets to 0 is a workaround.
> >
> >
> >
> > We'll have a new update released shortly. Apologies.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
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------------------------------
Message: 2
Date: Fri, 17 May 2013 12:32:04 -0700
From: Cody Woodson <[email protected]
<mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
Message-ID: <[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset="us-ascii"
Windows for me
Sent from my iPhone
On May 17, 2013, at 11:52 AM, DontWannaName!
<[email protected] <mailto:[email protected]>> wrote:
> Ah Linux only?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:51 AM, Cody Woodson
<[email protected]
<mailto:[email protected]>> wrote:
>
>> Eh its not right away. Mine was full 24/24 and crashed about 5
minutes after start up
>>
>> Sent from my iPhone
>>
>> On May 17, 2013, at 11:48 AM, Kyle Sanderson
<[email protected] <mailto:[email protected]>> wrote:
>>
>>> You will most likely crash the moment you have a player join...
>>>
>>> Thanks,
>>> Kyle.
>>>
>>> On 17 May 2013 11:46, "DontWannaName!" <[email protected]
<mailto:[email protected]>> wrote:
>>>> How bad is the bug?
>>>>
>>>> Sent from my iPhone 5
>>>>
>>>> On May 17, 2013, at 11:42 AM, Fletcher Dunn
<[email protected] <mailto:[email protected]>>
wrote:
>>>>
>>>> > There is a bug in the update we just released.
>>>> >
>>>> >
>>>> >
>>>> > Setting net_compresspackets to 0 is a workaround.
>>>> >
>>>> >
>>>> >
>>>> > We'll have a new update released shortly. Apologies.
>>>> >
>>>> > _______________________________________________
>>>> > To unsubscribe, edit your list preferences, or view the
list archives, please visit:
>>>> >
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
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>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> _______________________________________________
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archives, please visit:
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------------------------------
Message: 3
Date: Fri, 17 May 2013 19:38:39 +0000
From: Seyhan AKDENIZ <[email protected]
<mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
Message-ID: <[email protected]>
Content-Type: text/plain; charset="cp1254"
Linux (Centos 5.8) for me. I set net_compresspackets "0" and no
more crash.
From: [email protected]
<mailto:[email protected]>
Date: Fri, 17 May 2013 12:32:04 -0700
To: [email protected] <mailto:[email protected]>
Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
Windows for me
Sent from my iPhone
On May 17, 2013, at 11:52 AM, DontWannaName!
<[email protected] <mailto:[email protected]>> wrote:
Ah Linux only?
Sent from my iPhone 5
On May 17, 2013, at 11:51 AM, Cody Woodson
<[email protected]
<mailto:[email protected]>> wrote:
Eh its not right away. Mine was full 24/24 and crashed about 5
minutes after start up
Sent from my iPhone
On May 17, 2013, at 11:48 AM, Kyle Sanderson <[email protected]
<mailto:[email protected]>> wrote:
You will most likely crash the moment you have a player join...
Thanks,
Kyle.
On 17 May 2013 11:46, "DontWannaName!" <[email protected]
<mailto:[email protected]>> wrote:
How bad is the bug?
Sent from my iPhone 5
On May 17, 2013, at 11:42 AM, Fletcher Dunn
<[email protected] <mailto:[email protected]>>
wrote:
> There is a bug in the update we just released.
>
>
>
> Setting net_compresspackets to 0 is a workaround.
>
>
>
> We'll have a new update released shortly. Apologies.
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
archives, please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
_______________________________________________
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_______________________________________________
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_______________________________________________
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_______________________________________________
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------------------------------
Message: 4
Date: Fri, 17 May 2013 21:39:42 +0200
From: Cu Valve Steam <[email protected]
<mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
Message-ID: <[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
Linux (Centos 6.2) For my
El 17/05/2013 21:38, Seyhan AKDENIZ escribi?:
> Linux (Centos 5.8) for me. I set net_compresspackets "0" and no more
> crash.
>
>
------------------------------------------------------------------------
> From: [email protected]
<mailto:[email protected]>
> Date: Fri, 17 May 2013 12:32:04 -0700
> To: [email protected] <mailto:[email protected]>
> Subject: Re: [hlds] [hlds_linux] Server crash bug in latest build
>
> Windows for me
>
> Sent from my iPhone
>
> On May 17, 2013, at 11:52 AM, DontWannaName!
<[email protected] <mailto:[email protected]>
> <mailto:[email protected] <mailto:[email protected]>>>
wrote:
>
> Ah Linux only?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:51 AM, Cody Woodson
> <[email protected]
<mailto:[email protected]>
> <mailto:[email protected]
<mailto:[email protected]>>> wrote:
>
> Eh its not right away. Mine was full 24/24 and crashed
about
> 5 minutes after start up
>
> Sent from my iPhone
>
> On May 17, 2013, at 11:48 AM, Kyle Sanderson
> <[email protected] <mailto:[email protected]>
<mailto:[email protected] <mailto:[email protected]>>> wrote:
>
> You will most likely crash the moment you have a player
> join...
>
> Thanks,
> Kyle.
>
> On 17 May 2013 11:46, "DontWannaName!"
> <[email protected]
<mailto:[email protected]> <mailto:[email protected]
<mailto:[email protected]>>>
> wrote:
>
> How bad is the bug?
>
> Sent from my iPhone 5
>
> On May 17, 2013, at 11:42 AM, Fletcher Dunn
> <[email protected]
<mailto:[email protected]>
> <mailto:[email protected]
<mailto:[email protected]>>> wrote:
>
> > There is a bug in the update we just released.
> >
> >
> >
> > Setting net_compresspackets to 0 is a workaround.
> >
> >
> >
> > We'll have a new update released shortly.
Apologies.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or
view
> the list archives, please visit:
> >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
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>
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>
>
> _______________________________________________ To unsubscribe, edit
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>
>
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