Nonetheless, it is a reason why many stopped playing TF2. Not everyone knows how to op out.
On Thu, Jul 25, 2013 at 3:00 PM, <[email protected]>wrote: > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: [hlds_linux] [hlds_announce] Mandatory TF2 update > released (Jesse Molina) > 2. Re: QuickPlay "BETA" (James Haikin) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 24 Jul 2013 19:39:33 -0700 > From: Jesse Molina <[email protected]> > To: Half-Life dedicated Linux server mailing list > <[email protected]>, "Half-Life dedicated Win32 > server mailing list ([email protected])" > <[email protected]> > Subject: Re: [hlds] [hlds_linux] [hlds_announce] Mandatory TF2 update > released > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > > Valve recognized that there was a problem with today's update, and it > was killing some servers/clients/whatever. > > I am guessing they intentionally reverted the version on the WebAPI to > stop more clients from auto-updating and thus getting the bad update. > > The alternative would have been to release another real update via an > increment of the version number, causing all clients to download the new > update. Lots more bandwidth, downtime, etc. > > When they got the fix in place, they restored the new version number. > > > > Given this, I am going to say that reversions are possible and should be > ignored, since that's apparently the way they want their clients to behave. > > > > Eric Smith wrote: > > Can you check the link again from your side and let me know if you're > still getting the wrong version? Thanks. > > > > -Eric > > > > > > -----Original Message----- > > From: [email protected] [mailto: > [email protected]] On Behalf Of Jesse Molina > > Sent: Wednesday, July 24, 2013 7:14 PM > > To: Half-Life dedicated Linux server mailing list; Half-Life dedicated > Win32 server mailing list ([email protected]) > > Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released > > > > > > You are misunderstanding the problem. > > > > Valve's API webserver is saying the update today never happened. Their > web API is broken. > > > > Update version released today per annoucement: 1844935 Actual version on > the SteamPipe repositories: 1844935 Update version the web API says is > UpToDate right now: 1833886 <-- wrong > > > > > > > > My auto update system doesn't do an integer comparison to see if the new > version is positive from the previous version, it just checks to see if > they differ. If they do, it updates. > > > > I have a lot of sanity checking in the system, which disables the whole > thing after three failed updates. If that wasn't in place it would be > updating over and over again right now. > > > > > > > > My master server updated correctly after the first update went out. The > problem is that 30 minutes later, the web API service says the version > reverted, when it really did not. > > > > > > > > DontWannaName! wrote: > >> Did you try updating again with verify? > >> > >> I emailed Eric and he said they are working on a fix for 2003. > >> > >> Sent from my iPhone 5 > >> > >> On Jul 24, 2013, at 7:00 PM, Jesse Molina <[email protected]> wrote: > >> > >>> > >>> It is entirely possible that they have multiple servers which provide > the web API services, and that one of them was an improper state. > >>> > >>> I got unlucky. > >>> > >>> Well... it's still broken right now: > >>> > >>> api.steampowered.com. is 63.228.223.110 > >>> > >>> http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&ver > >>> sion=0&format=xml > >>> > >>> <response><success>true</success><up_to_date>false</up_to_date><versi > >>> on_is_listable>false</version_is_listable><required_version>1833886</ > >>> required_version><message>Your server is out of date, please > >>> upgrade</message></response> > >>> > >>> 1833886 is the OLD version. > >>> > >>> > >>> > >>> DontWannaName! wrote: > >>>> I was able to start my servers just fine. Windows 2008. > >>>> > >>>> Sent from my iPhone 5 > >>>> > >>>> On Jul 24, 2013, at 6:39 PM, Jesse Molina <[email protected]> > wrote: > >>>> > >>>>> > >>>>> It looks like some of the update servers backed out the update or > were otherwise in an improper state after the update today. My auto update > system first updated, then downgraded again when the UpToDateCheck version > reverted. > >>>>> > >>>>> Can I get a response from Valve? Would it be reasonable to expect > that a release version could revert, or will versions always be a positive > increment, even in the event of a content reversion? > >>>>> > >>>>> FYI It was more than 30 minutes after the first update that the > reversion occurred. My update check interval is every minute. > >>>>> > >>>>> > >>>>> > >>>>> 20130724165401-20228 > >>>>> Checking: srcds-tf2-MASTER > >>>>> srcds-tf2-MASTER: Local steam.inf filepath: > >>>>> /srv/srcds/srcds-tf2-MASTER/tf/steam.inf > >>>>> srcds-tf2-MASTER: Local version is 1833886 > >>>>> srcds-tf2-MASTER: Remote UpToDateCheck URL is: > >>>>> http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&v > >>>>> ersion=0&format=xml > >>>>> srcds-tf2-MASTER: Remote version is: 1844935 > >>>>> srcds-tf2-MASTER: Result: Installation out of date. Added to > updatelist. > >>>>> > >>>>> > >>>>> 20130724173001-23606 > >>>>> Checking: srcds-tf2-MASTER > >>>>> srcds-tf2-MASTER: Local steam.inf filepath: > >>>>> /srv/srcds/srcds-tf2-MASTER/tf/steam.inf > >>>>> srcds-tf2-MASTER: Local version is 1844935 > >>>>> srcds-tf2-MASTER: Remote UpToDateCheck URL is: > >>>>> http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&v > >>>>> ersion=0&format=xml > >>>>> srcds-tf2-MASTER: Remote version is: 1833886 > >>>>> srcds-tf2-MASTER: Result: Installation out of date. Added to > updatelist. > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> Eric Smith wrote: > >>>>>> We've released a mandatory update for TF2. The notes for the update > are below. The new version is 1844935. > >>>>>> > >>>>>> -Eric > >>>>>> > >>>>>> -------------------------- > >>>>>> > >>>>>> - Ended the Mann Co. Store summer sale > >>>>>> - The Summer Claim check is now a rare drop > >>>>>> - Medics using the Quick-Fix will now take jump force from Pyros > >>>>>> using the Detonator to explosive jump > >>>>>> - Fixed a client crash related to missing particle systems > >>>>>> - Fixed a server crash when entering Sudden Death mode with only > >>>>>> melee weapons > >>>>>> - Fixed players sometimes being damaged by doors when they are > >>>>>> closing > >>>>>> - Fixed soccer/beach balls sometimes blocking Payload carts and > >>>>>> trains > >>>>>> - Fixed paint can icons not showing the Red/Blue colors correctly > >>>>>> - Fixed the Loch-n-Load gun sight not drawing in the correct place > >>>>>> - Fixed the Bonk Boy model using the incorrect normals > >>>>>> - Updated Cp_Badlands and Koth_Badlands > >>>>>> - Opened the windows around the center point > >>>>>> - Smoothed player clipping around doorways > >>>>>> > >>>>>> _______________________________________________ > >>>>>> hlds_announce mailing list > >>>>>> [email protected] > >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_annou > >>>>>> nce > >>>>> > >>>>> -- > >>>>> # Jesse Molina > >>>>> # Mail = [email protected] > >>>>> # Cell = 1-602-323-7608 > >>>>> > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >>> > >>> -- > >>> # Jesse Molina > >>> # Mail = [email protected] > >>> # Cell = 1-602-323-7608 > >>> > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > > -- > > # Jesse Molina > > # Mail = [email protected] > > # Cell = 1-602-323-7608 > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > -- > # Jesse Molina > # Mail = [email protected] > # Cell = 1-602-323-7608 > > > > > > ------------------------------ > > Message: 2 > Date: Thu, 25 Jul 2013 07:15:23 -0700 > From: James Haikin <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] QuickPlay "BETA" > Message-ID: > < > cacvzohrtnzbopafdc7lf7ejkqcvnnk7wq4a976jpfkyvgy_...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > I would venture it's slow because its in beta, and that's a thing they're > trying to solve. > > Also, the alpha was released before this. Alphas are not release > candidates. > > -James > > > On Wed, Jul 24, 2013 at 5:38 PM, ElitePowered . <[email protected] > >wrote: > > > So uh.......what exactly does this beta change from current quickplay and > > how long are we going to wait for the Alpha. The beta is what i think > > drives off players. It takes ages to even connect to a server. Don't even > > try with friends....it takes even longer. What's the point? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130725/971cb185/attachment-0001.html > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 28, Issue 54 > ************************************ >
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