Reloading basecomm when the bug occurs should determine if it's a plugin or not (sm plugins reload basecomm).
Thanks, Kyle. On Thu, Nov 28, 2013 at 9:37 PM, Infamous Weasel <wea...@weaselslair.com> wrote: > Anybody else seeing times where their players are effectively "gagged" from > using in-game text-chat - even though that have NOT been "gagged" in > SourceMod? > > Several of my players reported this symptom recently. I thought they were > vote-gagged or something in SourceMod - but they weren't. Today, it > happened to me. The only fix was to restart the SERVER to get it to allow > me to use in-game text-chat again. Weird. > > Not sure if it's a SourceMod thing, or something more basic going-on with > HLDS. > > PS: This is experienced on a TF2 server hosted under Linux (Debian 6). Not > sure if symptoms would also be experienced on Windows-hosted servers. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds