Reloading basecomm when the bug occurs should determine if it's a
plugin or not (sm plugins reload basecomm).

Thanks,
Kyle.

On Thu, Nov 28, 2013 at 9:37 PM, Infamous Weasel <wea...@weaselslair.com> wrote:
> Anybody else seeing times where their players are effectively "gagged" from
> using in-game text-chat - even though that have NOT been "gagged" in
> SourceMod?
>
> Several of my players reported this symptom recently.  I thought they were
> vote-gagged or something in SourceMod - but they weren't.  Today, it
> happened to me.  The only fix was to restart the SERVER to get it to allow
> me to use in-game text-chat again.  Weird.
>
> Not sure if it's a SourceMod thing, or something more basic going-on with
> HLDS.
>
> PS: This is experienced on a TF2 server hosted under Linux (Debian 6).  Not
> sure if symptoms would also be experienced on Windows-hosted servers.
>
>
>
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