I know we cannot solve it so easily, We most have the ISP intervention in
that matter, but now we suffer for months and they don't have a way to help
in that matter besides to close the route to Israel.

We own the servers and the servers located in Israel, the
communities/players are from Israel too. Since the DDOS attacks started
most of our communities not functioning and we stopped all our plans for
the tournaments.
The size of the attacks are between 300MB to 15GB+ (as the ISP says) almost
every day sometimes more the then 2/3 times a day.

The firewall logs shows lots of requests in game ports from all around the
world (I don't think that is the issue - when those requests are coming the
system functioning), when the attack starts all the systems are not
available, the last thing we tried is to allow traffic just from Israel and
Steam in the firewall policy and it's not helping.

When attack starts we getting alerts then we calling to the ISP and they
stopping the route to our network but then all the servers are not
functioning because we lost the connectivity to Steam in the process so we
don't have VAC and more Steam functions in game (happens in TF2 and CSGO)
off curse all players losing interest in the game and to come back to play.

In the monitor graphs I can see the attacks but when I am looking in the
firewall I cannot find anything/point on the bad traffic.
As I understood I cannot do anything from the servers / firewall :(

In the past my community was a Steam content provider until they changed
owners, can you tell if this partnership includes a HL Master (
https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603 )

Is it possible to have HL Master server in Israel ?
If it possible it can solve the problem ? (in a way that the ISP closing
the route and the only server communicate with Steam is the HL Master)



On Wed, Feb 5, 2014 at 6:58 PM, Jonathan Key <[email protected]> wrote:

> I'm an admin on the KurruptGaming Gmod Group, a small community of 1
> DarkRP Server, with another in the works. We experienced the same back in
> December/Early January, to the point of our server being shut down for 3-4
> hours out of the day. From what I saw, short of switching IP's, Switching
> PRoviders, or talking to your provider, there's nothing that can be done.
>
>
> On Wed, Feb 5, 2014 at 9:37 AM, John Irwin <[email protected]> wrote:
>
>>
>>      Ariel,
>> If you were looking for a simple, "install this mod" type of answer then
>> you're way off. DDoS attacks are by their nature a network issue so you'll
>> need a network solution. Nomaan had it right with "buy a server with DDoS
>> protection". These services exist and most companies offering it will make
>> a point of bragging about theirs being good (or possibly THE best).
>> Ultimately though, if someone is targeting your servers then you'd better
>> have a good relationship with your server provider as it'll be down to them
>> to get it sorted or to move you onto a new IP.
>> Feel free to send me a direct message if you want to know who we use,
>> They are lovely guys and if you need to raise a ticket for whatever reason
>> they'll move heaven and earth to get the issue sorted.
>> John
>>
>>
>>  On 5 February 2014 13:08, Noel <[email protected]> wrote:
>>
>>>   What's the method?  What does the traffic look like?  How does it
>>>> compare to non-DDOS traffic, and how are you making the distinction?
>>>>  That's a good starting point for deciding how it can be handled, at which
>>>> levels of the stack, and by whom.
>>>
>>>
>>>
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>>
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