add -steamport <freeport> to the commandline and this will fix your
problem, atleast it did the work for me :)


2014-02-22 7:36 GMT+02:00 Andreas Grimm <[email protected]>:

>  Do you run a Steam client on the same computer?
>
> If yes, then it's a bug in Steam and there are two solutions for you:
>
>
>
> 1. Activate the Beta Update in your Steam client (Steam -> Settings ->
> Account -> Beta participation -> Change). Your gameserver should start fine
> then.
>
>
>
> 2. Or Add the following two lines to your batch script before the server
> starts:
>
>
>
> reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v SteamClientDll /t
> REG_SZ /d "" /f
>
> reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v SteamClientDll64 /t
> REG_SZ /d "" /f
>
>
>
> Both should help to get rid of that LAN only thing
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Steve Kovack Sr.
> *Sent:* Friday, February 21, 2014 6:39 PM
> *To:* hlds list
> *Subject:* [hlds] TF2 server not connecting to Steam
>
>
>
> It seems since the Feb 7th update my TF2 server won't connect to Steam
> (LAN only).  I have these ports forwarded 3478-4380, 27000-27050.   I have
> a HL2DM server running on the same system that connects just fine.  I tried
> adding sv_setsteamaccount ************** command to my server config and
> there was no difference. Here are my start up batch and server config:
>
> Start up batch
> @echo off
> cls
> echo Protecting srcds from crashes...
> echo If you want to close srcds and this script, close the srcds window
> and type Y depending on your language followed by Enter.
> title srcds.com Watchdog
> :srcds
> echo (%time%) srcds started.
> start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016
> +maxplayers 8 +map cp_orange_x3"
> echo (%time%) WARNING: srcds closed or crashed, restarting.
> goto srcds
>
> SERVER.CFG
> // server name
> hostname "Bananaland TF2"
>
> // operation
> sv_lan 0
> sv_region 255
>
> // Contact email for server sysop
> sv_contact [email protected]
>
> // registered server identity
> tf_server_identity_account_id ******
> tf_server_identity_token "**************"
>
> //tf_mm_servermode 1
>
> // rcon passsword
> rcon_password "*****"
>
> // Server password
> //sv_password "****"
>
> // 30 minute timelimit
> mp_timelimit 60
>
> // Maximum number of rounds to play before server changes maps
> //mp_maxrounds 100
>
> sv_pure 0
>
> // Server tags
> sv_tags alltalk
> // Communications //
>
> // enable voice communications
> sv_voiceenable 1
>
> // Players can hear all other players, no team restrictions 0=off 1=on
> sv_alltalk 1
>
> // amount of time players can chat after the game is over
> mp_chattime 10
>
> //Idle Kicking
> mp_idledealmethod 1
>
> mp_autoteambalance 0
> // 0 is off and 1 is on. if 1 then should be used in conjunction with the
> following 3 commands
> mp_autoteambalance_delay 30
> // Time (in seconds) after the teams become unbalanced to attempt to
> switch players
> mp_autoteambalance_warning_delay 15
> // Time (in seconds) after the teams become unbalanced to print a balance
> warning
> mp_teams_unbalance_limit 1
> // Teams are unbalanced when one team has this many more players than the
> other (0 disables)
> mp_scrambleteams_auto 0
> // Teams autoscramble if criteria met (0 disables)
> // end cvars for balancing un-even teams
>
> // start cvars for round and game times
>
> // bandwidth rates/settings
> sv_minrate 0
> sv_maxrate 30000
> decalfrequency 10
> sv_maxupdaterate 100
> sv_minupdaterate 30
>
> //bots
> tf_bot_join_after_player 0
> tf_bot_add red 1 medic
> tf_bot_add blue 1 pyro
> tf_bot_add blue 1 engineer
>
> // execute ban files
> exec banned_user.cfg
> exec banned_ip.cfg
>
> Any help in this matter would be appreciated.
>
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