Yes I do, so thanks, that fixed it.  Back on the internet again.

From: [email protected]
To: [email protected]
Date: Sat, 22 Feb 2014 06:36:42 +0100
Subject: Re: [hlds] TF2 server not connecting to Steam














Do you run a Steam client on the same computer?

If yes, then it's a bug in Steam and there are two solutions for
you:

 

1. Activate the Beta Update in your Steam client (Steam ->
Settings -> Account -> Beta participation -> Change). Your gameserver
should start fine then.

 

2. Or Add the following two lines to your batch script before
the server starts:

 

reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v
SteamClientDll /t REG_SZ /d "" /f

reg add "HKCU\Software\Valve\Steam\ActiveProcess" /v
SteamClientDll64 /t REG_SZ /d "" /f

 

Both should help to get rid of that LAN only thing

 





From:
[email protected] [mailto:[email protected]]
On Behalf Of Steve Kovack Sr.

Sent: Friday, February 21, 2014 6:39 PM

To: hlds list

Subject: [hlds] TF2 server not connecting to Steam





 



It seems
since the Feb 7th update my TF2 server won't connect to Steam (LAN only). 
I have these ports forwarded 3478-4380, 27000-27050.   I have a HL2DM
server running on the same system that connects just fine.  I tried adding
sv_setsteamaccount ************** command to my server config and there was no
difference. Here are my start up batch and server config:  



Start up batch

@echo off

cls

echo Protecting srcds from crashes...

echo If you want to close srcds and this script, close the srcds window and type
Y depending on your language followed by Enter.

title srcds.com Watchdog

:srcds

echo (%time%) srcds started.

start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016 +maxplayers
8 +map cp_orange_x3"

echo (%time%) WARNING: srcds closed or crashed, restarting.

goto srcds



SERVER.CFG

// server name

hostname "Bananaland TF2"



// operation

sv_lan 0 

sv_region 255



// Contact email for server sysop

sv_contact [email protected]



// registered server identity

tf_server_identity_account_id ******

tf_server_identity_token "**************"



//tf_mm_servermode 1



// rcon passsword

rcon_password "*****" 



// Server password

//sv_password "****" 



// 30 minute timelimit

mp_timelimit 60



// Maximum number of rounds to play before server changes maps

//mp_maxrounds 100



sv_pure 0



// Server tags

sv_tags alltalk

// Communications //



// enable voice communications

sv_voiceenable 1



// Players can hear all other players, no team restrictions 0=off 1=on

sv_alltalk 1



// amount of time players can chat after the game is over

mp_chattime 10



//Idle Kicking

mp_idledealmethod 1



mp_autoteambalance 0

// 0 is off and 1 is on. if 1 then should be used in conjunction with the
following 3 commands

mp_autoteambalance_delay 30

// Time (in seconds) after the teams become unbalanced to attempt to switch
players

mp_autoteambalance_warning_delay 15

// Time (in seconds) after the teams become unbalanced to print a balance
warning

mp_teams_unbalance_limit 1

// Teams are unbalanced when one team has this many more players than the other
(0 disables)

mp_scrambleteams_auto 0

// Teams autoscramble if criteria met (0 disables)

// end cvars for balancing un-even teams



// start cvars for round and game times



// bandwidth rates/settings

sv_minrate 0 

sv_maxrate 30000 

decalfrequency 10 

sv_maxupdaterate 100 

sv_minupdaterate 30 



//bots

tf_bot_join_after_player 0

tf_bot_add red 1 medic

tf_bot_add blue 1 pyro

tf_bot_add blue 1 engineer



// execute ban files

exec banned_user.cfg 

exec banned_ip.cfg 



Any help in this matter would be appreciated.









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