Sometimes Valve pushes out unannounced updates for servers or clients.
If you update, sometimes your server will break untill next update
unless you revert changes. Sometimes updates even happen by mistake
(like during ems katowice csgo tournament) and things go boom but no
need to panic right now.
-ics
Weasels Lair kirjoitti:
Actually, I think something DID come down during that initial update
on the server-side I had attempted.
On my *test* TF2 server install (not "Beta" just another copy of TF2),
where I ran that update earlier today (which errored-out), the
steam.inf file contains:
PatchVersion=2177902
ClientVersion=2177902
ServerVersion=2191812 <=== With mystery update
ProductName=tf
appID=440
On my *production* TF2 servers, which I have not tried to update
today, the steam.info <http://steam.info> file contains:
PatchVersion=2177902
ClientVersion=2177902
ServerVersion=2177902 <=== Without mystery update
ProductName=tf
appID=440
So, (presumably) there was at least some change of some kind
checked-in that incremented the ServerVersion (2191812 as opposed to
2177902).
On Sat, Apr 19, 2014 at 3:15 PM, wickedplayer494
<[email protected] <mailto:[email protected]>> wrote:
Weasels: 232250 wasn't updated at all this week. Only 440 was.
marcov: Check the date _*BEFORE*_ sending what you believe is the
update.
Frank: They did in fact release one. They've also done weekend
updates in the past too, so those odds are moot.
On 4/19/2014 4:53 PM, marcov cruzado wrote:
Patch notes
No patch notes were given.
Undocumented Changes
* Added ETF2L 6v6 Season 17
<http://wiki.teamfortress.com/w/index.php?title=Tournament_Medal_-_ETF2L_6v6_Tournament_%28Season_17%29&action=edit&redlink=1>
and ETF2L Highlander Season 5
<http://wiki.teamfortress.com/w/index.php?title=Tournament_Medal_-_ETF2L_Highlander_Tournament_%28Season_5%29&action=edit&redlink=1>
medals.
2014-04-19 17:46 GMT-04:00 Weasels Lair <[email protected]
<mailto:[email protected]>>:
I don't actually see any announcement in TF2 update page
about an update. But, my Steam client today said that it
needed to download and install a TF2 update. So, I let that
commence, and went to check my TF2 servers.
On the server side, it looked like there was about ~100-MB of
stuff to download, but it errored-out. Then, I noticed the
client-side update errored-out also.
I ran the update on the server-side again, and this time it
said "Success! App '232250' already up to date." - as if
there was no longer any mystery ~100-MB update? Thankfully,
I didn't run this against my production servers yet - just a
test instance.
The client-side update keeps cycling between "Updating" and
"Queued" like repeatedly in a way I have not seen before.
I am hoping this is not a repeat of what happened to
Counter-Strike the other day - or anything remotely similar?
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