Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
junk (new requirement with Source SDK 2013).  The version of Wheezy is like
2 years old.  I think there's a work-around where you can drop a copy of
lib from more modern GLIBC (same distro & arch) into the /bin folder and it
works fine as a work-around - instead of upgrading toe Jessie like I did.

Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way - for
anybody curious about that.


On Sat, May 10, 2014 at 12:38 PM, big john <[email protected]> wrote:

> bah my debian wheezy server
>
> Console initialized.
> Setting breakpad minidump AppID = 265630
> Forcing breakpad minidump interfaces to load
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Loaded 276 VPK file hashes from
> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
> Loaded 276 VPK file hashes from
> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
> Loaded 434 VPK file hashes from
> /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
> Loaded 1222 VPK file hashes from
> /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
> operation.
> Loaded 5 VPK file hashes from
> /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
> operation.
>  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
> error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
> found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
> PreMinidumpCallback: updating dump comment
> Uploading dump (out-of-process) [proxy '']
> /tmp/dumps/crash_20140510153219_1.dmp
> /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
> fault      (core dumped) $HL_CMD
> Add "-debug" to the /home/kablowsion/gameservers/fof/srcds_run command
> line to generate a debug.log to help with solving this problem
> Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds
>
>
>
> On Sat, May 10, 2014 at 3:22 PM, Weasels Lair <[email protected]>wrote:
>
>> I typically put most command-line stuff in "autoexec.cfg" myself, but it
>> takes pretty-much the standard stuff any SRCDS server will take.  Here's
>> mine (on Linux):
>>
>> ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;
>>
>> I put "mp_teamplay 1" in the autoexec.cfg, along with what map to start -
>> "map fof_robertlee" as an example.  But, if you are in the habit of
>> specifying the map in the command-line, it should work as with any other
>> SRCDS server.
>>
>> On Sat, May 10, 2014 at 12:16 PM, big john <[email protected]> wrote:
>>
>>> Downloading a server now. Do u have an example command line?
>>>
>>
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