eh too lazy

On Sat, May 10, 2014 at 3:47 PM, Weasels Lair <[email protected]>wrote:

> Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
> junk (new requirement with Source SDK 2013).  The version of Wheezy is like
> 2 years old.  I think there's a work-around where you can drop a copy of
> lib from more modern GLIBC (same distro & arch) into the /bin folder and it
> works fine as a work-around - instead of upgrading toe Jessie like I did.
>
> Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way -
> for anybody curious about that.
>
>
> On Sat, May 10, 2014 at 12:38 PM, big john <[email protected]> wrote:
>
>> bah my debian wheezy server
>>
>> Console initialized.
>> Setting breakpad minidump AppID = 265630
>> Forcing breakpad minidump interfaces to load
>> Looking up breakpad interfaces from steamclient
>> Calling BreakpadMiniDumpSystemInit
>> Loaded 276 VPK file hashes from
>> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
>> Loaded 276 VPK file hashes from
>> /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
>> Loaded 434 VPK file hashes from
>> /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
>> Loaded 1222 VPK file hashes from
>> /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
>> operation.
>> Loaded 5 VPK file hashes from
>> /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
>> operation.
>>  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
>> error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
>> found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
>> PreMinidumpCallback: updating dump comment
>> Uploading dump (out-of-process) [proxy '']
>> /tmp/dumps/crash_20140510153219_1.dmp
>> /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
>> fault      (core dumped) $HL_CMD
>> Add "-debug" to the /home/kablowsion/gameservers/fof/srcds_run command
>> line to generate a debug.log to help with solving this problem
>> Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds
>>
>>
>>
>> On Sat, May 10, 2014 at 3:22 PM, Weasels Lair <[email protected]>wrote:
>>
>>> I typically put most command-line stuff in "autoexec.cfg" myself, but it
>>> takes pretty-much the standard stuff any SRCDS server will take.  Here's
>>> mine (on Linux):
>>>
>>> ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;
>>>
>>> I put "mp_teamplay 1" in the autoexec.cfg, along with what map to start
>>> - "map fof_robertlee" as an example.  But, if you are in the habit of
>>> specifying the map in the command-line, it should work as with any other
>>> SRCDS server.
>>>
>>> On Sat, May 10, 2014 at 12:16 PM, big john <[email protected]>wrote:
>>>
>>>> Downloading a server now. Do u have an example command line?
>>>>
>>>
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>>
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>>
>
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