This looks like an interesting mod and I might end up hosting a server for
it on the US west coast just to see what the fuss is about!


On Mon, May 12, 2014 at 5:43 AM, Dan Harris <[email protected]>wrote:

> If needs-be I can host some servers in canada and france with ddos
> mitigation. Let me know if that would help.
>
> Dan
>
>
> Sent from Samsung Mobile
>
>
> -------- Original message --------
> From: [email protected]
> Date:12/05/2014 8:18 AM (GMT+00:00)
> To: [email protected]
> Subject: hlds Digest, Vol 37, Issue 15
>
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> Today's Topics:
>
> 1. Re: Need more dedicated server for "Fistful-of-Frags" (FoF)!
> (Kevin)
> 2. Re: Need more dedicated server for "Fistful-of-Frags" (FoF)!
> (Weasels Lair)
> 3. Re: FYI: Fistful of Frags, steam_appid.txt problems (Jesse Molina)
> 4. Re: Need more dedicated server for "Fistful-of-Frags" (FoF)!
> (Mike Vail)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 11 May 2014 22:05:41 -0400
> From: Kevin <[email protected]> <60;[email protected]&#62>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]> <60;[email protected]&#62>
> Subject: Re: [hlds] Need more dedicated server for "Fistful-of-Frags"
> (FoF)!
> Message-ID: 
> <[email protected]><60;[email protected]&#62>
> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
> On 5/11/2014 10:04 PM, Weasels Lair wrote:
> > Funny (or maybe not funny) you should mention that. My VPS got
> > shut-down last-night by my hosting provider because there was "Traffic
> > size:[627 Mbit/sec]". I am not certain if it was an "actual" DDoS
> > attack, or just the fact that there was so much demand for FoF
> > servers. I had 8 FoF servers running, and all were PACKED (0 slots
> > available) most of the time they were on-line. Since there are way
> > more servers for FoF available now, I backed my hosting down to just 3
> > FoF game-server instances. So far the traffic has not been a problem.
> >
> > I think most hosting providers see a large amount of traffic using UDP
> > and ports they do not recognize, and assume it is a DDoS.
> >
> > We shall see if my problem recurs.
> >
> >
> >
> > On Sun, May 11, 2014 at 6:11 PM, Kevin 
> > <[email protected]<60;[email protected]>
> > <mailto:[email protected]>><60;mailto:[email protected]%3E&#62>wrote:
> >
> > On 5/10/2014 2:51 PM, Weasels Lair wrote:
> >> Any server-operators out there looking for another Source-based
> >> game to play (and more importantly HOST)?
> >>
> >> "Fistful of Frags" could use your help. FoF launched (for FREE)
> >> on Steam yesterday, and the response has been overwhelming.
> >>
> >> The down-side to that, is frankly there just are not enough
> >> dedicated servers to keep-up with the demand. There are over 200
> >> player-slots of dedicated servers - but that apparently just is
> >> not enough!
> >>
> >> FoF is basically a "reboot" of the older FoF "sourcemod" - moved
> >> over to Steam. The Steam version of FoF is kind-of stripped-down
> >> right now to just death-match and team-based death-match.
> >>
> >> Even so, it is very fun to play (especially four-team DM).
> >>
> >> However, being a free game (put-together by unpaid volunteers),
> >> the FoF dev team simply can not afford to bring-up enough servers
> >> to keep up with demand. I have personally helped-out by hosting 8
> >> servers instances myself (up from my planned 3).
> >>
> >> Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
> >> installation/content delivery. So, it essentially installs just
> >> like any SRCDS game, and is compatible with SourceMod, etc.
> >>
> >> Steam store page (where to get client to install):
> >> http://store.steampowered.com/app/265630
> >>
> >> Steam community "hub" for FoF (discussion groups, etc.):
> >> http://steamcommunity.com/app/265630
> >>
> >> Steam "official" group page (update history, etc.):
> >> http://steamcommunity.com/games/fof
> >>
> >> Any help appreciated!
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> > Anyone else getting (D)DoS attacked hosting this game? I just got
> > an email, and my US servers were just hit with an attack. My EU
> > servers were attacked the same day I put them up. Luckily my US
> > server has mitigation, but I had to leave my EU servers down for
> > now. How can someone try to attack servers on a free mod, it isn't
> > like we have pay to win, ads, or even reserved slots on our servers.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> our full 7 FoF servers were only utilizing 30Mbit(with rates allowing as
> much bandwidth as possible). Sounds like an attack to me.
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> ------------------------------
>
> Message: 2
> Date: Sun, 11 May 2014 19:06:38 -0700
> From: Weasels Lair <[email protected]><60;[email protected]&#62>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]> <60;[email protected]&#62>
> Subject: Re: [hlds] Need more dedicated server for "Fistful-of-Frags"
> (FoF)!
> Message-ID:
> <caepdgad6ehfr4qrtoi6ja3kkdeb6ckh6iv49z0lp8kycscv...@mail.gmail.com><60;caepdgad6ehfr4qrtoi6ja3kkdeb6ckh6iv49z0lp8kycscv...@mail.gmail.com&#62>
> Content-Type: text/plain; charset="utf-8"
>
> I am not sure that game/mod-specific ban system is still in place in the
> new Steam version. But, I will double-check with the developer (R_Yell) on
> that.
>
> PS: I didn't like that much either, and was able to block it by just
> preventing that domain name from resolving on my server with a hosts file.
> But again, I do not think that is necessary any more.
>
>
> On Sun, May 11, 2014 at 7:03 PM, Jesse Molina 
> <[email protected]><60;[email protected]&#62>wrote:
>
> >
> > I really don't know a lot about the history behind this mod, but I
> > immediately noticed that it has a built-in hard-coded global ban system
> > which can't be disabled by the local admin. Very disturbing.
> >
> > http://www.fistful-of-frags.com/bbs/viewtopic.php?f=19&t=1471
> >
> > Other things I've read on their forum and elsewhere lead me to believe
> > some of the devs on this mod are rather juvenile. It seems likely they
> have
> > attracted some amount of negative publicity.
> >
> >
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> ------------------------------
>
> Message: 3
> Date: Sun, 11 May 2014 19:21:51 -0700
> From: Jesse Molina <[email protected]> <60;[email protected]&#62>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]>, <60;[email protected]&#62>Half-Life 
> dedicated Linux server
> mailing list 
> <[email protected]><60;[email protected]&#62>
> Subject: Re: [hlds] FYI: Fistful of Frags, steam_appid.txt problems
> Message-ID: 
> <[email protected]><60;[email protected]&#62>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>
> Hi, thanks for bringing this back to my attention.
>
> So, I was sorta wrong. It's not the format of the file. It actually is
> the wrong AppID in the file, but it wasn't a problem of my doing. You
> were correct that the wrong APPID was in the wrong file.
>
> FoF Client APPID = 265630
> FoF Server AppID = 295230
>
> The default steam_appid.txt files as distributed with SteamCMD are as
> follows:
>
> -->cat ~/srcds/fof-MASTER/steam_appid.txt
> 295230
> -->cat ~/srcds/fof-MASTER/fof/steam_appid.txt
> 265630
>
> This seems to make sense, but it's wrong and will prevent a server from
> serving clients.
>
> If you start a normal server installation, it appears to immediately
> overwrite the steam_appid.txt in the root of the installation with the
> Client APPID, so both files end up having APPID 265630 in them.
>
> However, I use a symlinked installation type server (my wrench script),
> and the master installation files are read-only, to prevent servers from
> modifying the files. Because the server can't change this master file
> when it starts, client authorization fails.
>
> The solution is to delete the steam_appid.txt symlink and replace it
> with a real file.
>
> The file needs to be fixed upstream.
>
>
>
> On 5/11/14, 18:58, big john wrote:
> >
> > It's because your using the wrong appid the server appid is 295230
> >
> > On May 11, 2014 8:36 PM, "Jesse Molina" 
> > <[email protected]<60;[email protected]>
> > <mailto:[email protected]>> <60;mailto:[email protected]%3E&#62>wrote:
> >
> >
> > I tried to set up a FoF server last night and was having problems.
> >
> > I was getting these errors, and was unable to connect to the
> > server from my client.
> >
> > Client:
> > STEAM validation rejected
> >
> > Console:
> > S3: Client connected with ticket for the wrong game: UserID: 2
> > S3: Client connected with ticket for the wrong game: UserID: 2
> >
> >
> >
> > This appears to be some nonsense with the default steam_appid.txt
> > (server APPID) in the root of the installation. There is also a
> > fof/steam_appid.txt (client APPID) file, but that file is fine.
> >
> > fof/steam_appid.txt has no end-of-line, and the server
> > steam_appid.txt has a DOS end-of-line.
> >
> > I simply deleted the default steam_appid.txt file and replaced it
> > with a new one and it works fine. I guess the DOS line feed/end is
> > a problem.
> >
> > This may only be a problem on Linux, but I'm sending it out anyway
> > as an FYI.
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> >
> > _______________________________________________
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> please visit:
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>
>
>
>
> ------------------------------
>
> Message: 4
> Date: Mon, 12 May 2014 00:18:31 -0700
> From: Mike Vail <[email protected]> <60;[email protected]&#62>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]> <60;[email protected]&#62>
> Subject: Re: [hlds] Need more dedicated server for "Fistful-of-Frags"
> (FoF)!
> Message-ID: 
> <[email protected]><60;[email protected]&#62>
> Content-Type: text/plain; charset="utf-8"
>
> Someone on this list said they was able to load Sourcebans with MM:S and
> SM working using the latest snapshots. I took a chance and installed MM:S
> and SM on my Windows 2008 based FOF servers. I was never able to get SM to
> load. MMS did load. Prior to doing this, not a single crash. Now all four
> serverd have crashed numerous times and wouldn't auto-restart. I'm back to
> vanilla now and not a crash for the past few hours.
>
> Just an FYI to you all.
> Mike
>
> Mike Vail <[email protected]> <60;[email protected]&#62> wrote:
>
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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