Equally as bad is the way this is killing the mapping community of TF2.
Community servers used to host custom maps a lot more, but thanks to quick
play that has caused a complete flip. Now it's hard to find a server
willing to host.

At this point why should mappers even concern themselves with TF2 when the
new system is working against them?
On May 30, 2014 2:54 PM, "ics" <[email protected]> wrote:

> I can tell you about the status of community servers regarding quickplay -
> it's really sad to see it in the state as it is now. I lost my interest to
> TF2 back in january or so due to this quickplay change and i'm _this close_
> to lose my interest completely. I feel abandoned as a person who rans
> servers for free and doesn't tease the players with any crap and propably
> i'm not alone. I can spend the 152€ a month to something quite else instead
> of doing what i do now.
>
> Current status has gone from normal to bad. As a company, it really would
> suck to lose people like me who have been around nearly 10 years, helping
> your games to grow by hosting servers and providing players a place to
> stay, enjoy the game and on the side have a good feeling about the thing i
> do.
>
> Don't prove everyone right that it's better way to throw money at servers
> and host everything yourself. Because that is the way Valve is right now
> going for, isn't it? It will help on short term but not for long term, and
> Valve games tend to have lifespan of years but i doubht that with current
> rate there will be too many communities left if you don't support them in
> any way.
>
> Thanks.
>
> -ics
>
> Jason Tango kirjoitti:
>
>> Dear TF2 team,
>>
>> Would it be possible for you to communicate a status as to if/when the
>> quickplay changes you made four months ago will be reverted to allow all
>> community servers to be included in quickplay again by default?
>>
>> Fletcher Dunn had stated when this change was made that it would be
>> temporary, yet four months later as community server after community server
>> dies out, we've had zero communication on the subject from the TF2 team.
>>
>> Why are you no longer talking to server operators?
>>
>> Please, guys - communicate to the server community that has supported the
>> game for so many years. If this is going to be the "default" quickplay
>> configuration from now on, at least let us know so we can start shutting
>> off servers as opposed to continuing to pay for hardware in the hopes that
>> we'll be treated fairly again. We're hanging on here and financially
>> supporting servers in the hopes that we'll be able to fill them again
>> someday soon, but if there's no more hope left for us, at least let us know.
>>
>> Thank you.
>>
>> - JT
>>
>> P.S. If I could express to you the extreme sense of hopelessness you are
>> imposing on the good communities that have built themselves around TF2, I
>> would. We love this game, and we see the "culture" that so attracted us to
>> it for all these years slipping away. Please consider the harm you're doing
>> to the "good" communities out there but effectively diverting half of the
>> player traffic away from even finding us.  Spending years building a
>> community only to have the rug pulled out from under us has depressed some
>> of our members so much that they've walked away from the game all together.
>>  These are long-term TF2 players who - if they can't play on the community
>> servers they helped build - are not going to play anymore at all.
>>
>>
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>
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