I'd have to agree with that point.

I remember when Valve told server operators that TF2 was going F2P, they
were asked what their plan was to deal with serial hackers/cheaters who
make new account after new account, and they had said they had a "plan" for
dealing with that, but here were are a few years later, and we routinely
have problem players who make dozens of new accounts to come back and grief
servers/cheat (and no, IP banning doesn't work - these guys have dynamic IP
addresses).

I'm still optimistic that Valve is simply waiting to revert quickplay to
treat all servers equally again until they have some kind of system in
place to quickly identify the kind of servers that made the change
necessary in the first place, but with 6 months into this change already, I
wonder if they'll be too late to save the "good" communities that are
slowly being bled for new players.




On Sat, Jul 12, 2014 at 2:23 PM, Alexander Z <[email protected]> wrote:

> Let's face it, the way VAC currently works, there's no effective way of
> dealing with cheaters in a F2P game like TF2, stock servers or not.
>
>
> On 12 July 2014 19:40, ics <[email protected]> wrote:
>
>> Majority of the players seem to be doing there just fine, as we have the
>> more empty servers. So i guess we are deprecated.
>>
>> -ics
>>
>> Mike Vail kirjoitti:
>>
>>  Yet another reason why I will NEVER play on Valve's unprotected stock
>>> servers. Thousands of cheaters exploit them and it only takes one to ruin
>>> the entire game for everyone on the server. The irony of this is Valve
>>> wants new players to have a vanilla experience by directing them to their
>>> servers first. I guess that includes experiencing the havok cheaters create
>>> on their servers because they've done very little to prevent it. I
>>> absolutely love Valve's games, but the cheating is just out of control.
>>> Thank God for people like Kigen who did something to deal with these people.
>>>
>>>
>>> Dominik Friedrichs <[email protected]> wrote:
>>>
>>> Apparently it is still/again possible to circumvent the TF2 built in
>>> kick vote on the Valve servers (which should ban people AFAIK).
>>>
>>> Just seen on:
>>> Valve Attack / Defense Server (srcds147 #17)
>>> 185.25.181.230:27031
>>>
>>> Player
>>> #   3317 "let the conga take over" STEAM_0:1:91325986 52:07 416    0
>>>
>>> kept getting vote-kicked for heavy cheating but just went into spectator
>>> for a brief period each time and as you can see from the status-excerpt
>>> above he didnt really disconnect, even through multiple vote-kicks,
>>> otherwise the time connected could hardly have reached 52 mins.
>>>
>>>
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>>
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