Alfred Reynolds <[email protected]>

"This is right, and the old steam2 format is still accepted by the engine
(so any existing bans you have keep applying). "


It seems the steam2 format is still able to be read. I assume then all
Sourcemod will need to do is update their getclientsteamid fucntions to get
the old ID.


On Thu, Aug 21, 2014 at 7:05 PM, big john <[email protected]> wrote:

> I take it the zero response from valve is a big middle finger to anyone
> running a server?
> On Aug 21, 2014 6:54 PM, "Michael Loveless" <[email protected]>
> wrote:
>
>> Every account I launch comes up in insecure mode. Reinstalling Steam
>> doesn't even fix it this time. Game unable to be launched in any way.
>> Validated files, even re-installed TF2.
>>
>>
>> On Thu, Aug 21, 2014 at 6:50 PM, A Fearts <[email protected]>
>> wrote:
>>
>>> Well at least that wasn't messed with. But please couldn't you have at
>>> least given us some warning before making just a major change. Do you care
>>> that little about the people who help drive your community that you
>>> wouldn't at least give a heads up?
>>>
>>>
>>> On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds <
>>> [email protected]> wrote:
>>>
>>>>  This is right, and the old steam2 format is still accepted by the
>>>> engine (so any existing bans you have keep applying).
>>>>
>>>>
>>>>
>>>> *From:* [email protected] [mailto:
>>>> [email protected]] *On Behalf Of *AnAkIn
>>>> *Sent:* Thursday, August 21, 2014 3:42 PM
>>>> *To:* Half-Life dedicated Win32 server mailing list
>>>> *Subject:* Re: [hlds] Mandatory TF2 update released
>>>>
>>>>
>>>>
>>>> It seems that SteamIDs are just in the Steam3 format instead of Steam2
>>>> now.
>>>>
>>>>
>>>>
>>>> 2014-08-22 0:39 GMT+02:00 A Fearts <[email protected]>:
>>>>
>>>> Yes, there is a thread here about it:
>>>> https://forums.alliedmods.net/showthread.php?t=246705
>>>>
>>>>
>>>>
>>>> On Thu, Aug 21, 2014 at 6:35 PM, big john <[email protected]>
>>>> wrote:
>>>>
>>>> Wait what they changed the steam id format
>>>>
>>>> On Aug 21, 2014 6:31 PM, "A Fearts" <[email protected]> wrote:
>>>>
>>>> Why after all these years would you change the SteamID format? Why
>>>> wouldn't you at least give people a warning before you made such a drastic
>>>> change?
>>>>
>>>>
>>>>
>>>> On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless <
>>>> [email protected]> wrote:
>>>>
>>>> All 3 of my accounts/computers are all now launching in insecure mode
>>>> after update. This has happened at least once a month for the past 3 or 4
>>>> months. It requires me to reinstall Steam in every instance to fix it. Why
>>>> does this happen?
>>>>
>>>>
>>>>
>>>> On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith <[email protected]>
>>>> wrote:
>>>>
>>>> We've released a mandatory update for TF2. The notes for the update are
>>>> below. The new version number is 2369699.
>>>>
>>>> -Eric
>>>>
>>>> -----------------------------------------
>>>>
>>>> - Fixed rockets colliding with other projectiles and getting stuck in
>>>> the world
>>>> - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the
>>>> Power Up Canteen
>>>> - Fixed the Demoman not being able to equip The Grandmaster
>>>> - Fixed a bug where Professional Killstreak items were being displayed
>>>> as Specialized
>>>> - Market Listings for Specialized Killstreak kits for the following
>>>> items have been removed and will need to be relisted
>>>>         - Stickybomb Launcher, Minigun, Direct Hit, Huntsman,
>>>> Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
>>>> - Fixed character audio being cut short when characters clap during the
>>>> Conga taunt
>>>> - Unusual taunts that are tradable can now be listed on the Steam
>>>> Community Market
>>>> - The Classic can now accept Enemies Gibbed strange parts
>>>> - The Manmelter can now accept Allies Extinguished strange parts
>>>> - Added mp_spectators_restricted server convar
>>>>                 - Prevents players on Red/Blue from joining team
>>>> Spectator if it would exceed mp_teams_unbalance_limit
>>>> - Updated the HTML display in the MOTD to use shared Steam browser
>>>> control
>>>> - Updated the materials for The Dalokohs Bar
>>>> - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The
>>>> Pencil Pusher, and Antlers
>>>> - Updated the localization files
>>>> - Updated pl_cactuscanyon
>>>>                 -Stage 1
>>>>                                 - Reworked the geometry of the back
>>>> stairwell route leading to the final cap
>>>>                 -Stage 3
>>>>                                 - New design of back yard underpass area
>>>>                                 - Added new building and route near the
>>>> underpass
>>>>                                 - New geometry for Red battlements and
>>>> spawn exit by the first cap
>>>>                                 - Added new exit from Red spawn leading
>>>> to the raised middle rock outcrop by the barn
>>>>                                 - Reworked Red spawn exit by capture
>>>> point 2
>>>>                                 - Removed rocks and added a new
>>>> structure by the final cart push
>>>>                                 - Cart now takes longer to pass through
>>>> the building at the end of
>>>>                                 - Adjusted spawn times
>>>>                                 - Adjusted Health and ammo packs
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>>
>>>>
>>>>
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>>>>
>>>>
>>>>
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>>>
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>>
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