Also, since this is an official thing now, I do not think that server owners should be disqualified from QP because of class limits, regardless if its cvar or plugin based now. If you allow this, then no server should be disqualified from QP/TF2 for using class limits, regardless of how it is achieved. So I think the Policy of Truth/stance on this should be reversed.
That said, I love you Valve guys for making this update as it is a sensible one. Good job! On Wed, Oct 15, 2014 at 2:45 PM, E. Olsen <[email protected]> wrote: > Does this mean that class limits will now be allowed on quickplay-enabled > servers? > > On Wed, Oct 15, 2014 at 5:39 PM, Eric Smith <[email protected]> > wrote: > >> We've released a mandatory update for TF2. The notes for the update are >> below. The new version number is 2445722. >> >> -Eric >> >> ----------------------------------------- >> >> - Fixed an exploit related to clients uploading files to servers >> - Fixed a problem that allowed clients to have an out-of-date, corrupt, >> or modified version of items_game.txt >> - TF2 will not run if a bad items_game.txt file is found >> - If your items_game.txt file is reported as being corrupt, >> delete any items_game.txt files you have added and verify your TF2 >> installation >> - Fixed a timing problem with the Rancho Relaxo taunt animation >> - Removed the Limited Late Summer Crate from the crate drop list >> - Limited Late Summer Crates can no longer be opened >> - Removed the Limited Late Summer Crate Key from the Mann Co. Store >> - Limited Late Summer Crate Keys have been converted to Mann Co. Supply >> Crate Keys >> - Fixed Linux dedicated servers not showing up in the LAN serverbrowser >> tab when using sv_lan 1 >> - Fixed the Duels leaderboard not displaying current counts >> - Added the explosion particles to the list of files that we always >> enforce consistency on >> - Added ConVar tf_classlimit >> - When set, limit each class to the specified value >> - Works in any game mode, but overridden in Tournament mode and >> Highlander mode >> - Updated the model/materials for the Runner's Warm-Up to fix a lighting >> issue >> - Updated the equip_regions for the Couvre Corner and the Pocket Heavy >> - Updated rd_asteroid >> - Continued art-pass process >> - Updated the vote system >> - Fixed team-specific vote sounds/notifications playing/showing >> for the ineligible team >> - sv_vote_issue_restart_game_allowed default changed to off >> - Added sv_vote_issue_restart_game_allowed_mvm (on by default) >> - Added "Enable/Disable Class Limits" vote >> - Controlled by sv_vote_issue_classlimits_allowed (off by >> default) >> - Limit controlled by >> sv_vote_issue_classlimits_max (default 4) >> - Controlled by sv_vote_issue_classlimits_allowed_mvm in >> Mann vs. Machine (off by default) >> - Limit controlled by >> sv_vote_issue_classlimits_max_mvm in Mann vs. Machine (default 2) >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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