You should use SMAC's RCON Locker and whitelist IP that you want to allow. http://smac.sx/
On 23 January 2015 at 03:50, Tom Weir <[email protected]> wrote: > +1 on using source mod where possible > > If you set the rcon password on the command line, it cannot be changed at > runtime. > > > On Jan 22, 2015, at 7:06 PM, Korrey Moore <[email protected]> wrote: > > > > You should not be using RCON when other alternatives for server > administration exist like Source Mod. RCON is basically root access to your > server and has almost nil security protection against all sorts of attacks. > > > > There have been innumerable RCON exploits exposed over the years on > pretty much every Valve game that has had it available, so you can pretty > much assume that there is never a password protecting it. Malicious maps > can also easily change the RCON password to allow an attacker to take > control of your server. > > > > I would highly recommend you immediately disable RCON by setting the > rcon_password cvar to blank ( rcon_password "" ) and prohibit external > access by blocking HTTP traffic to the port the server is running on (by > default this is 27015 or 27016.) The game uses the UDP protocol for client > traffic so disabling HTTP will only block connections to RCON. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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