I'm essentially no one, but I agree as well.

On Thu, Feb 5, 2015 at 1:17 PM, Paul <[email protected]> wrote:

> I agree, unfortunately I doubt Valve will comment or change this despite
> whether a majority might want this or not :(. But I certainly agree with
> what you've said.
>
> On 5 February 2015 at 21:11, Tim Anderson <[email protected]> wrote:
>
>> To the TF2 team,
>>
>> It has now been over a year since the decision to essentially ban
>> community servers from quickplay by defaulting to official ones. Here are
>> some facts of what has happened since then.
>>
>> - Player gain dropped 4% from the year before.
>> - UGC highlander teams dropped 17%
>> - Highly reduced map variety from community servers.
>> - Even top non-quickplay servers have drastically fewer players than in
>> 2013.
>>
>> You may have guaranteed new players a vanilla experience, but this is
>> ruining the experience for the rest.
>>
>> Maybe nothing is being done because you do not see enough complaints
>> about this from reddit or spuf. This is because the problem is obvious when
>> someone connects to a pay to win server while it is not as obvious when a
>> server is dying over the span of several months because official ones are
>> getting all the new players.
>>
>> Most of the people that I talked to even knew about this change so the
>> thought about complaining about it never crossed their minds. But just
>> because they never knew about it doesn't mean it wasn't a problem.
>>
>> I hope you realize that this change is doing more harm than good. It may
>> have stopped some complaints but this is hurting TF2 in the long run.
>>
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>>
>
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