Something to consider is the vast amount of new server this is going to require for Valve to host. Probably somewhere in the neighborhood of 5000-8000 new servers to accommodate the initial rush.
>From a cost perspective, it makes much more sense for Valve to turn over "Casual" mode to community servers, especially considering they've essentially removed the ability for "bad actors" to use throw-away accounts to create nefarious servers. On Wed, Jul 6, 2016 at 4:18 PM, Thomas Deisinger <[email protected]> wrote: > I do remember that. I pray that's what it is. Either way, as it is now you > can select Valve or Community servers. Do you think they would get rid of > that? Surely they would not remove the option to not join non-valve servers > at all. I guess that's the biggest question here. > > On Wed, Jul 6, 2016 at 3:14 PM, Bartek S <[email protected]> wrote: > >> It has been teased that accounts "meeting the criteria" that own GLSTs >> will have additional benefits in an upcoming update. I'm almost certain >> this means that if you have a "trustworthy" account your servers will be >> allowed to participate in Casual quickplay. >> >> 2016-07-06 22:13 GMT+02:00 ics <[email protected]>: >> >>> Either this is the final blow or they finally step up, created a system >>> to allow community servers participate. Doubt that though. >>> >>> -ics >>> >>> Thomas Deisinger kirjoitti: >>> >>>> I was just about to ask these same questions myself. We need to be >>>> prepared for contingencies... >>>> >>>> On Wed, Jul 6, 2016 at 2:20 PM, E. Olsen <[email protected] <mailto: >>>> [email protected]>> wrote: >>>> >>>> Dropping out during a match results in a recorded loss for that >>>> player (per the FAQ). >>>> >>>> As for how this is going to affect Community Servers.....I'd love >>>> some info as well. I don;t think they mean "12 v 12 lobbies", I >>>> think they simply mean that using the "casual" quickplay will send >>>> you to a server with players of similar skill levels. >>>> >>>> What I'm curious about is this: >>>> >>>> 1. How will this affect community servers - will people still be >>>> able to direct connect to their favorite server if that server is >>>> in the quickplay pool? (if not, I see this as the final nail in >>>> the coffin for community servers). >>>> >>>> 2. What about servers that host a mix of stock/custom maps? Will >>>> the system only "level up" players on stock maps...if so, this >>>> will further reduce an already dwindling supply of custom map >>>> servers. >>>> >>>> On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose <[email protected] >>>> <mailto:[email protected]>> wrote: >>>> >>>> How is the Meet Your Match update going to work for the >>>> servers we run that are in the QuickPlay pool? >>>> >>>> Also, what is the game going to do if a player drops out >>>> during a game? Other games (yes, I mean Overwatch) will >>>> backfill players, but the update page mentions nothing about >>>> this. >>>> >>>> For those of you who don't know what I'm talking about: >>>> http://www.teamfortress.com/meetyourmatch/ which mentions that >>>> QuickPlay is now going to use 12v12 lobbies and have player >>>> levels. >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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