What about server rates? i want to know the limits of hlds for
sv_maxrate, sv_maxupdaterate, sys_tirate and also about -pingboost
command. All the commands is for counterstrike server ONLY.

On 2/22/17, Calvin J <[email protected]> wrote:
> HLDS is _not_ single-threaded. But it does not take advantage of
> _multiple cores_. (the two terms are _not_ interchangeable)
>
> You can have many threads on the same core.
>
> People use Intel processors for many reasons.
>
>   * Intel processors single-thread performance rating is generally much
>     higher than the AMD processors. (single-thread performance ratings
>     are how quickly one thread completes it's task)
>   * Energy Efficiency & Power Consumption (Datacenters house thousands
>     of servers so efficiency and power consumption is definitely a
>     reason Intel holds the market share. Some AMD processors alone pull
>     200+ Watts, whereas most of your single socket Intel processors used
>     for game server hosting are around 70-100 Watts)
>   * Temperature. (Intel CPU's on average run cooler in 1U form-factor.)
>
> These are just a few major reasons, there are others like the ridiculous
> amount of 1U form-factor configurations targeted for Intel builds vs AMD
> builds.
>
>
> /"like for example 12cores AMD with 2.8ghz can handle
> 12servers//smoothly then why to use intel for hlds?"/
>
>
> Keep in mind more physical cores with an AMD processor does not mean you
> can actually host more. Intel chips are faster and more efficient so
> each HLDS instance would run lower CPU utilization. A modern Intel
> six-core processor such as the E5-1650v4 will host just as many HLDS
> instances if not more than a modern AMD twelve-core process such as the
> Opteron 6348. (without running into performance issues)
>
> --
> Calvin Judy
> Founder & CEO
> PH#: (843) 410-8486
> Mail: [email protected]
>


-- 
xDon Askelva-

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