I don't mean to be rude but I am baffled by these complements.

It is good that they are fixing crashes, but I would think that would
be the least you could expect from Valve. The contracker crash has
been crashing custom servers (doesn't seem to affect vanilla) every
day since the big update 12 days ago and for them to only fix it today
still gives me the impression that they don't care about anyone on
this mailing list.

All the community servers I play on have been deader than ever. Every
single update that comes out, I am seeing fewer players.

On Wed, Nov 1, 2017 at 5:27 PM, Tohru Adachi <tohruada...@8chan.co> wrote:
> To quote VNN: "This is a Valve we haven't seen in a long, LONG time."
>
> (Keep up the good work, all these updates are helping a lot)
>
>
> On 02/11/2017 00:23, Rowedahelicon wrote:
>
> You guys are kicking ass with updates lately, thank you :D
>
> On Wed, Nov 1, 2017 at 7:37 PM, Eric Smith <er...@valvesoftware.com> wrote:
>>
>> We've released a mandatory update for Team Fortress 2. The new version
>> number is 4218712. The notes for the update are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> ---------------------------------
>>
>> - Fixed a client crash related to the Mann Co. Store
>> - Fixed server crash related to the ConTracker
>> - War Paints directly purchased with Blood Money in the Mercenary Park
>> Gift Shop and the Dragon Slayer come as Factory New again
>>         - Existing War Paints and weapons affected by yesterday's change
>> will be fixed-up in the coming days
>> - Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar
>> - Fixed the Festive Jag not drawing the lights
>> - Fixed a bug related to the Razorback and touching a resupply closet or
>> respawning
>> - Fixed the Mantreads description for reduced airblast vulnerability
>> - Fixed bots constantly respawning during Training mode
>> - Fixed bots constantly respawning when tf_bot_force_class is set
>> - Fixed a case where bots would constantly respawn if
>> tf_bot_spawn_use_preset_roster was disabled
>> - Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to
>> disable bot reselecting their class while in spawn rooms
>> - Fixed a bug with the Phlogistinator's attack distance so it matches the
>> other flamethrowers
>> - Fixed the War Paint icons in the Steam Community Market
>>         - Known issue: War Paints still show as blank and with zero
>> quantity in search results
>> - Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine
>> - War Paints now have individual listings on the Steam Community Market
>> - Outgoing party invites now get a notification panel
>> - Updated cp_badlands
>>         - Disabled collision on a bunch of props (mainly lights/lamps)
>>         - Reduced attackers' spawn advantage by 1 second when working on
>> final control point
>>         - Upgraded the small ammo pack to medium in the yard (on the
>> porch)
>>
>>
>>
>>
>> _______________________________________________
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>> please visit:
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>
>
>
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
>
> _______________________________________________
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> please visit:
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>
>
>
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> please visit:
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>

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