There's another new exploit for getting out of or spawning without a bumper
car on Carnival.  Had a team try to take over the entire arena with
sentries and Heavies.  They still lost....

On Fri, Nov 3, 2017 at 8:55 PM, Tohru Adachi <[email protected]> wrote:

> Okay, seems as of latest update, there's been at least one new broken
> convar. mp_humans_must_join_team doesn't seem to do anything from my tests,
> and this is a bit awkward since I use this for enforcing teamplay on custom
> PvE maps. Can anyone else replicate this issue or is this just me?
>
>
> On 01/11/2017 23:37, Eric Smith wrote:
>
>> We've released a mandatory update for Team Fortress 2. The new version
>> number is 4218712. The notes for the update are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> ---------------------------------
>>
>> - Fixed a client crash related to the Mann Co. Store
>> - Fixed server crash related to the ConTracker
>> - War Paints directly purchased with Blood Money in the Mercenary Park
>> Gift Shop and the Dragon Slayer come as Factory New again
>>         - Existing War Paints and weapons affected by yesterday's change
>> will be fixed-up in the coming days
>> - Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar
>> - Fixed the Festive Jag not drawing the lights
>> - Fixed a bug related to the Razorback and touching a resupply closet or
>> respawning
>> - Fixed the Mantreads description for reduced airblast vulnerability
>> - Fixed bots constantly respawning during Training mode
>> - Fixed bots constantly respawning when tf_bot_force_class is set
>> - Fixed a case where bots would constantly respawn if
>> tf_bot_spawn_use_preset_roster was disabled
>> - Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to
>> disable bot reselecting their class while in spawn rooms
>> - Fixed a bug with the Phlogistinator's attack distance so it matches the
>> other flamethrowers
>> - Fixed the War Paint icons in the Steam Community Market
>>         - Known issue: War Paints still show as blank and with zero
>> quantity in search results
>> - Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine
>> - War Paints now have individual listings on the Steam Community Market
>> - Outgoing party invites now get a notification panel
>> - Updated cp_badlands
>>         - Disabled collision on a bunch of props (mainly lights/lamps)
>>         - Reduced attackers' spawn advantage by 1 second when working on
>> final control point
>>         - Upgraded the small ammo pack to medium in the yard (on the
>> porch)
>>
>>
>>
>>
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>>
>
>
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