There's another new exploit for getting out of or spawning without a bumper car on Carnival. Had a team try to take over the entire arena with sentries and Heavies. They still lost....
On Fri, Nov 3, 2017 at 8:55 PM, Tohru Adachi <[email protected]> wrote: > Okay, seems as of latest update, there's been at least one new broken > convar. mp_humans_must_join_team doesn't seem to do anything from my tests, > and this is a bit awkward since I use this for enforcing teamplay on custom > PvE maps. Can anyone else replicate this issue or is this just me? > > > On 01/11/2017 23:37, Eric Smith wrote: > >> We've released a mandatory update for Team Fortress 2. The new version >> number is 4218712. The notes for the update are below. >> >> Thanks. >> >> -Eric >> >> --------------------------------- >> >> - Fixed a client crash related to the Mann Co. Store >> - Fixed server crash related to the ConTracker >> - War Paints directly purchased with Blood Money in the Mercenary Park >> Gift Shop and the Dragon Slayer come as Factory New again >> - Existing War Paints and weapons affected by yesterday's change >> will be fixed-up in the coming days >> - Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar >> - Fixed the Festive Jag not drawing the lights >> - Fixed a bug related to the Razorback and touching a resupply closet or >> respawning >> - Fixed the Mantreads description for reduced airblast vulnerability >> - Fixed bots constantly respawning during Training mode >> - Fixed bots constantly respawning when tf_bot_force_class is set >> - Fixed a case where bots would constantly respawn if >> tf_bot_spawn_use_preset_roster was disabled >> - Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to >> disable bot reselecting their class while in spawn rooms >> - Fixed a bug with the Phlogistinator's attack distance so it matches the >> other flamethrowers >> - Fixed the War Paint icons in the Steam Community Market >> - Known issue: War Paints still show as blank and with zero >> quantity in search results >> - Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine >> - War Paints now have individual listings on the Steam Community Market >> - Outgoing party invites now get a notification panel >> - Updated cp_badlands >> - Disabled collision on a bunch of props (mainly lights/lamps) >> - Reduced attackers' spawn advantage by 1 second when working on >> final control point >> - Upgraded the small ammo pack to medium in the yard (on the >> porch) >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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