We're working on updates for the Source multiplayer games below. We've set the 
"prerelease" beta branches for each game's client and dedicated server to point 
at the new builds. If you're able to help, please test the beta branches and 
report any problems.

Thanks.

-Eric


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Counter-Strike: Source
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux


Day of Defeat: Source
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux
-Fixed server skipping maps in the map cycle because ChangeLevel was being 
called multiple times


Half-Life 2: Deathmatch
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux
-Fixed view snapping with .357 (community fix from speedvoltage)


Half-Life Deathmatch: Source
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux

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