Hello.

Thanks for the upcoming updates.

Can you increase max players for day of defeat source please?

Regards

Le lundi 3 août 2026, Eric Smith (via hlds_announce list) <
[email protected]> a écrit :

> We're working on updates for the Source multiplayer games below. We've set
> the "prerelease" beta branches for each game's client and dedicated server
> to point at the new builds. If you're able to help, please test the beta
> branches and report any problems.
>
> Thanks.
>
> -Eric
>
>
> ------------------------------------------------------------
> ---------------
>
> Counter-Strike: Source
> -Security and stability improvements
> -Fixed a bug where certain custom maps would not load assets correctly on
> Linux
>
>
> Day of Defeat: Source
> -Security and stability improvements
> -Fixed a bug where certain custom maps would not load assets correctly on
> Linux
> -Fixed server skipping maps in the map cycle because ChangeLevel was being
> called multiple times
>
>
> Half-Life 2: Deathmatch
> -Security and stability improvements
> -Fixed a bug where certain custom maps would not load assets correctly on
> Linux
> -Fixed view snapping with .357 (community fix from speedvoltage)
>
>
> Half-Life Deathmatch: Source
> -Security and stability improvements
> -Fixed a bug where certain custom maps would not load assets correctly on
> Linux
>
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