> > Actually, no. They are totally related. The only difference between the > > two is merely the ports really or a slightly different technique, which can > > easily be scripted. > > Sorry, but I still fail to see how they should be related. You > said UA was attacked by a (classical, I assume) SYN flood attack. > This type of DoS attack is based on using up the victims > resources. This can be countered by discarding SYN packets in a > firewall. > > The DDoS attck making use of game servers to attack a victim is a > bandwidth flood. You can't do anything against that on the victim > machine, the bottleneck is further up the network. The *pipe* to > the victim will already be overloaded. > > How are these related?
Ah, ok, now I see what you're saying. I'll have to go back and re-read the start of the thread. HoundDawg _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
