<snip> > Q: Should the "startIP" include the port as well? > > First I treated the "startIP" as just an IP (4 bytes) in the initial > query. I did get a response. I assumed that the response no longer > returned the 4 byte 'batch id' and parsed from there. I got 9 IPs of > server - all Counter-Strike. > Yes, include the port in the string.
> Q: How, if at all, has the response changed? > The response no longer includes the batch id. > I then tried to pass a filter string of "\gamedir\firearms" and I > still got all CS servers. Not the response I was expecting. So, I > tried constructing the query assuming that the "startIP" should > include the port as well with the same results. > > This is exactly what I'm sending to the server: > > 31 00 00 00 00 00 5C 67 61 6D 65 64 69 72 5C 66 69 72 65 61 72 6D 73 > 00 > > i.e. > > '1' '0' '0000' '\gamedir\firearms' '\0' > > or > 'A2M_GET_SERVERS_BATCH2' 'region code zero' 'startIP = all zeros' > 'filter string\0' > > I also tried with "startIP" set to all zeros plus 2 bytes for the > port. > > Either I'm doing something wrong or the Master server is not honoring > my filter string. > > Anyone else have a better understanding of the new changes in the > master server? > > (hopefully that's enough detail) > > Terry > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Alfred > Reynolds Sent: Tuesday, September 09, 2003 8:53 PM > To: Half-Life Dedicated Server Applications Mailing List > Subject: [hlds_apps] Master Server changes > > > The upcoming steam release has a couple small changes to the hlmaster > server protocol. > > Firstly the address for the master servers has changed, our public > server can be accessed via hlmaster1.hlauth.net. This server > currently doesn't have any servers listed as we have yet to release > the steam client, but in the next day or two it will. > > We have also changed the "batch request" protocol. The new protocol > consists of sending: > > WriteByte( A2M_GET_SERVERS_BATCH2 ); // character '1' > WriteByte( 2 );// write the region we want info on > WriteString( startIP ); // the first ip address we are interested in > WriteString(filterString); // a backslash delimited string for > filtering of servers > > The change has been adding the region field and changing the batch > parameter to use the last IP you received rather than a counter. > Valid values for the region are between 0-7 and the correspond to the > following geographical areas: > 0: US East coast > 1: US West coast > 2: South America > 3: Europe > 4: Asia > 5: Australia > 6: Middle East > 7: Africa > > If you don't want the master server to do any filtering you can just > send NULL for the filter parameter. > > > If you develop a tool that uses our master servers and you need any > clarifications on these changes please feel free to email me. > > - Alfred > > > > _______________________________________________ > hlds_apps mailing list > [EMAIL PROTECTED] > http://list.valvesoftware.com/mailman/listinfo/hlds_apps > > > > _______________________________________________ > hlds_apps mailing list > [EMAIL PROTECTED] > http://list.valvesoftware.com/mailman/listinfo/hlds_apps _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
