I built a BanTool, which access a sql database for every connected user.
With steam, I really dont know, where to hook me into. Or could U give me a hint for the proper hook for this function?
Regards Moby
Alfred Reynolds wrote:
No, you won't be able to detect if a user is already logged in (steam itself doesn't know until it runs).
The command line parameters should be passed through, I will look into
what may be going wrong.
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Terry
Sent: Saturday, January 24, 2004 10:52 AM
To: [EMAIL PROTECTED]
Subject: [hlds_apps] Detecting Steam Login
Is there a way to detect programmatically if a Steam user is logged in?
Determining if Steam is running is no problem, but I was wondering if there
was a way to determine if the user has successfully logged in to Steam.
Also, if the user does not have auto login checked, when I pass the
"-connect" parameter to hl.exe it seems to get lost. How should I launch
Steam such that it proceeds to connect to the server after the user has
logged in? Or has Steam really made this a two-step process?
Thanks, Terry
This list has been really quiet lately. Is there another mailing list I
should know about?
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