There is no callback to tell you a user has been authenticated. You will
need to solve it how Admin Mod has solved it, by using a pending queue
of users that you scan to see if they have been authenticated.

- Alfred

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Moby
> Sent: Monday, January 26, 2004 5:56 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_apps] Detecting Steam Login
> 
> Well thats a shame. Maybe I am the only one suffering from 
> this solution.
> I built a BanTool, which access a sql database for every 
> connected user.
> With steam, I really dont know, where to hook me into. Or 
> could U give 
> me a hint for the proper hook for this function?
> 
> Regards
>     Moby
> 
> Alfred Reynolds wrote:
> 
> >No, you won't be able to detect if a user is already logged in (steam
> >itself doesn't know until it runs).
> >
> >The command line parameters should be passed through, I will 
> look into
> >what may be going wrong. 
> >
> >  
> >
> >>-----Original Message-----
> >>From: [EMAIL PROTECTED] 
> >>[mailto:[EMAIL PROTECTED] On Behalf Of Terry
> >>Sent: Saturday, January 24, 2004 10:52 AM
> >>To: [EMAIL PROTECTED]
> >>Subject: [hlds_apps] Detecting Steam Login
> >>
> >>Is there a way to detect programmatically if a Steam user is 
> >>logged in?
> >>Determining if Steam is running is no problem, but I was 
> >>wondering if there
> >>was a way to determine if the user has successfully logged in 
> >>to Steam.
> >>
> >>Also, if the user does not have auto login checked, when I pass the
> >>"-connect" parameter to hl.exe it seems to get lost.  How 
> >>should I launch
> >>Steam such that it proceeds to connect to the server after 
> >>the user has
> >>logged in?  Or has Steam really made this a two-step process?
> >>
> >>
> >>Thanks,
> >>Terry
> >>
> >>This list has been really quiet lately.  Is there another 
> >>mailing list I
> >>should know about?
> >>
> >>
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> >>
> >>    
> >>
> >
> >_______________________________________________
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> >
> >
> >  
> >
> 
> 
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