I am for a project where I can run a shared ban list with several admins
I trust can run to form our own "server networks"...  A whole new type
of server cluster for Half-Life.

-----Original Message-----
From: Eric Hall [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, September 25, 2001 6:34 PM
To: [EMAIL PROTECTED]
Subject: RE: Punkbuster is dead?



The obvious problem with this is that skilled players are accused of h4x
all the time.  My former roommate, for instance, was constantly banned
from servers, even from some otherwise reputable servers...  I would not
participate in an open/general blacklist for this reason.

Eric (the Deacon remix)
http://www.firekite.com


> -----Original Message-----
> From: James Gurney [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, September 25, 2001 4:14 PM
> To: [EMAIL PROTECTED]
> Subject: Re: Punkbuster is dead?
>
>
>
> Yep, this is the sort of thing I was thinking of.. It would be trivial

> to output from a php file in the format of the banned.cfg file, and
> then all you'd need to do would be to set up a cron job that does:
>
> wget http://whaterver/banned.php > banned.txt
>
> every 10 minutes or so..
>
> I really think this is the only way to go. Imagine if *every* server
> did this? Would people risk cheating if they knew it meant they'd get
> banned from every server out there? This also lessens the load on
> individual admins to police their servers. If hundreds of people are
> out there submitting ids of cheaters, you distribute the load much
> better.
>
> For this to work though, it would need to be very very widespread.
> Would be nice if Valve could include a readme about it in the server
> archives on the next release if we can get something set up?
>
>
>
> > http://guest:[EMAIL PROTECTED]/ban/
> > Simon garner posted this a while ago. Maybe with his guidance/help
> > we
> could
> > get something like this going in the states and other countries. It
> > uses mysql and php.
>
>




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