well lets not get out of hand :)
i mean, in that case the CTs should also be able to move the fallen terrorist bomb too. and i can imagine just a few enterprising CTs would throw that thing off the building in vertigo or the cliff in prodigy or the damn in thunder, etc. :) ----- Original Message ----- From: "Conny Brunnkvist / dimac.net" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 04, 2001 7:07 AM Subject: Dead bodies (was: RE: funny radio noise abuse) > > (ok, so this thread is turning into a whish-list:) > > > From: Rob Sanders [mailto:[EMAIL PROTECTED]] > > I like this idea, or even if the hostages dead bodys stayed > > after they were killed. > > Which reminds me of another feature I feel is missing: setting a server-side > variable to have the dead bodies stay around for the rest of the round! It'd > look much better if you could see where the "hot" corners are :) > > In game types which are NOT round-based (i.e. standard deathmatch) it's > natural that the bodies disappear as the players respawn. But here, they > ain't gonna restart except in form of ghosts when they die, waiting for the > next round to start. > Anyone else thought about this? > > //conny > >

