well lets not get out of hand :)

i mean, in that case the CTs should also be able to move the fallen
terrorist bomb too.  and i can imagine just a few enterprising CTs would
throw that thing off the building in vertigo or the cliff in prodigy or the
damn in thunder, etc.

:)

----- Original Message -----
From: "Conny Brunnkvist / dimac.net" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 04, 2001 7:07 AM
Subject: Dead bodies (was: RE: funny radio noise abuse)


>
> (ok, so this thread is turning into a whish-list:)
>
> > From: Rob Sanders [mailto:[EMAIL PROTECTED]]
> > I like this idea, or even if the hostages dead bodys stayed
> > after they were killed.
>
> Which reminds me of another feature I feel is missing: setting a
server-side
> variable to have the dead bodies stay around for the rest of the round!
It'd
> look much better if you could see where the "hot" corners are :)
>
> In game types which are NOT round-based (i.e. standard deathmatch) it's
> natural that the bodies disappear as the players respawn. But here, they
> ain't gonna restart except in form of ghosts when they die, waiting for
the
> next round to start.
> Anyone else thought about this?
>
> //conny
>
>


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