You are correct, it is a DoD server and they are definately in the beta arena right now. That's why I dont get to hot and bothered when it crashes. I wouldn't worry about putting too much effort into the current version <1.3b>. Beta 2.0 should be coming out in the not to distant future.
I'll grep my TFC server logs when I get home. If I find anything I'll email you Monday. --- Leon Hartwig <[EMAIL PROTECTED]> wrote: > > Yeah, that one is going to be a different problem > than the 'bad pointer' > problem. When you see an incomplete log like that, > the server > definitely crashed. The 'bad pointer' and 'bad > address' errors I was > talking about are fatal errors that the server > actually detects and then > shuts itself down gracefully before a crash can > occur. In those fatal > error situatuations that the server detects, you > should actually see in > your log that the server shut down. > > As for your problem specifically, that looks like a > DoD game, is it not? > From what I understand, DoD has always been a little > more unstable than > something like TFC or CS. I think at some point we > want to do some > testing of our own to help the DoD guys track down > some of the > DoD-specific crash problems (but right now I have my > hands full with > ours...). > > > -----Original Message----- > From: gil brice [mailto:[EMAIL PROTECTED]] > Sent: Friday, October 05, 2001 6:54 AM > To: [EMAIL PROTECTED] > Subject: Re: NUM_FOR_EDICT: bad pointer > > > > Leon, > > One of the problems that we run into is that > if > I see a fatal error that crashes the server it is > typically only seen on the active console. Since I > have stopped runng hlds_run in 'screen' I no longer > can see exactly what the message is. Most times the > logging facility in hlds never has time to actually > log the error message. Here is an example of a > server > crash and how I see it in my log: > > L 10/03/2001 - 08:15:46: "[26th] general > heavy<64><196334><Allies>" killed "***wyatt > earp***<63><836658><Axis>" with "spring" > L 10/03/2001 - 08:16:30: "[26th] general > heavy<64><196334><Allies>" kil > > Logging stops without any indication as to why. > > I am trying to figure out if there is a way I can > write a script that will allow me to run halfd and > launch hlds_run in a 'screen'. My scripting skills > are ported from DOS and they don't translate very > well. The halfd.org site has been down for awhile > too, so I can't even ask those guys. When I can > tell > you what the errors I am getting are, I'll be glad > to. > My crashes are very infrequent. > > > --- Leon Hartwig <[EMAIL PROTECTED]> wrote: > > > > For anyone who has seen their server exit with > this > > message...let's talk > > about it on the list and compare notes. What map, > > what situation, > > server conditions, adminmod/metamod/bots/other > third > > party plugins being > > used, etc? NUM_FOR_EDICT is such a basic, low > level > > part of the engine > > that this one could potentially be anything. To > get > > anywhere on this > > one, we'll need as much info as possible. > Hopefully > > we can get enough > > info to reproduce it ourselves. > > > > > > > __________________________________________________ > Do You Yahoo!? > NEW from Yahoo! GeoCities - quick and easy web site > hosting, just > $8.95/month. > http://geocities.yahoo.com/ps/info1 > > __________________________________________________ Do You Yahoo!? NEW from Yahoo! GeoCities - quick and easy web site hosting, just $8.95/month. http://geocities.yahoo.com/ps/info1

