You are correct, it is a DoD server and they are
definately in the beta arena right now.  That's why I
dont get to hot and bothered when it crashes.  I
wouldn't worry about putting too much effort into the
current version <1.3b>.   Beta 2.0 should be coming
out in the not to distant future.

I'll grep my TFC server logs when I get home. If I
find anything I'll email you Monday.


--- Leon Hartwig <[EMAIL PROTECTED]> wrote:
>
> Yeah, that one is going to be a different problem
> than the 'bad pointer'
> problem.  When you see an incomplete log like that,
> the server
> definitely crashed.  The 'bad pointer' and 'bad
> address' errors I was
> talking about are fatal errors that the server
> actually detects and then
> shuts itself down gracefully before a crash can
> occur.  In those fatal
> error situatuations that the server detects, you
> should actually see in
> your log that the server shut down.
>
> As for your problem specifically, that looks like a
> DoD game, is it not?
> From what I understand, DoD has always been a little
> more unstable than
> something like TFC or CS.  I think at some point we
> want to do some
> testing of our own to help the DoD guys track down
> some of the
> DoD-specific crash problems (but right now I have my
> hands full with
> ours...).
>
>
> -----Original Message-----
> From: gil brice [mailto:[EMAIL PROTECTED]]
> Sent: Friday, October 05, 2001 6:54 AM
> To: [EMAIL PROTECTED]
> Subject: Re: NUM_FOR_EDICT: bad pointer
>
>
>
> Leon,
>
>       One of the problems that we run into is that
> if
> I see a fatal error that crashes the server it is
> typically only seen on the active console.  Since I
> have stopped runng hlds_run in 'screen' I no longer
> can see exactly what the message is.  Most times the
> logging facility in hlds never has time to actually
> log the error message.  Here is an example of a
> server
> crash and how I see it in my log:
>
> L 10/03/2001 - 08:15:46: "[26th] general
> heavy<64><196334><Allies>" killed "***wyatt
> earp***<63><836658><Axis>" with "spring"
> L 10/03/2001 - 08:16:30: "[26th] general
> heavy<64><196334><Allies>" kil
>
> Logging stops without any indication as to why.
>
> I am trying to figure out if there is a way I can
> write a script that will allow me to run halfd and
> launch hlds_run in a 'screen'.  My scripting skills
> are ported from DOS and they don't translate very
> well.  The halfd.org site has been down for awhile
> too, so I can't even ask those guys.  When I can
> tell
> you what the errors I am getting are, I'll be glad
> to.
>  My crashes are very infrequent.
>
>
> --- Leon Hartwig <[EMAIL PROTECTED]> wrote:
> >
> > For anyone who has seen their server exit with
> this
> > message...let's talk
> > about it on the list and compare notes.  What map,
> > what situation,
> > server conditions, adminmod/metamod/bots/other
> third
> > party plugins being
> > used, etc?  NUM_FOR_EDICT is such a basic, low
> level
> > part of the engine
> > that this one could potentially be anything.  To
> get
> > anywhere on this
> > one, we'll need as much info as possible.
> Hopefully
> > we can get enough
> > info to reproduce it ourselves.
> >
> >
>
>
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>


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