Mp_timelimit is the variable I use.. If you start the map and its set to 30, if you want to extend the map you have to set it starting value+time to extend..
It's the total time the map will run.. So to make a map with 30 minutes run an extra ten, you need to raise it to 40. Accident -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of SQLBoy Sent: Sunday, October 21, 2001 5:27 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] mp_timeleft & mp_timelimit Hi all. Can someone tell me what the deal is with mp_timeleft and mp_timelimit. I'm not sure what mp_timeleft does. My main question is, if mp_timeleft is set to 999, and during the game I set it to mp_timeleft 25, will 25 minutes remain? What if I set both mp_timelimit and mp_timeleft to 25? It seems that there is no way to actually set the timelimit value to something during the middle of a map and have it work. I always get varying results. SQLBoy _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

