I have a question...... Why has an Admin Mod plugin been designed to do what the original Metamod plugin (monster_plugin) already did. Am I missing something here ? Please help me to understand....
Thanks, Coroner [EMAIL PROTECTED] http://home.tampabay.rr.com/coroner ============================================ Thursday, June 20, 2002, 7:20:33 AM, you wrote: >> So comparing the console command to the admin_mod command, we have >> >> "monster <type> <target>" >> "admin_monster <target> <type>" >> >> Does anybody else see an possible source of confusion here? It might be a >> good idea to synchronize the parameter list with the original. >> >> -Mad b> Just force the players to change their names to monster names and either one b> will work! :) b> Jeffrey "botman" Broome b> _______________________________________________ b> To unsubscribe, edit your list preferences, or view the list archives, please visit: b> http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

