Hmm, the P4 seems to perform bad whatever it does, DC hubs also perform really bad with P4... That I can agree on, but what you said about ram, "The only thing that saves me is the excessive amount of ram I've got"... Either is uses the ram, or it doesn't... Better to spend money on fast cpus than more ram than needed... 128mb for each CS is good enough. The servers we have doesn't use above 100mb of ram, even if then have been on for a couple of weeks...
/Oscar, www.bhood.nu Prodigy wrote: >32 Players on de_piranesi will use 65+% of a AMD MP 1600+ system (one of the two >CPU's) (at map start) >20 Players de_piranesi will use 92% cpu on a P4 1.5Ghz (at map start) > >Aztec is also a piggy, as well as vertigo. It really depends on the map. There is >no way you are going to fit six 20 player servers on one box, not unless its got some >serious balls. But you would get away with 12 player servers. The key is number of >players and the maps that they use. DE_PIRANESI appears to be the largest pig that >there is. > >I run 3 20 player servers on an AMD XP1700+ w/1 GB of PC2100 DDR >(AdminMod+StatsMe+ATAC Bot+other plugins) and it sits at around 95% cpu when all >three servers are full. The only thing that saves me is the excessive amount of ram >I've got. And I only have piranesi on ONE of the three, I imagine if all three were >to have piranesi playing at the same time people would experience a great deal of >hardware related lag. > >A word to the wise, avoid the Pentium 4, its the worlds biggest joke. Stay with P3 >or P3 Tulatin if you must use intel. But you will get more bang for your buck with >AMD. Just seems to work harder. > >Cheers, > >Prodigy > >On Wed, 03 Jul 2002 15:08:41 +0200 >Oscar N <[EMAIL PROTECTED]> wrote: > > > >>Depends on how many players they will have. And if you run adminmod, >>clanmod, statsme, pingbooster and so on... >> >>To take an example, our CS servers with 18 player, adminmod, statsme, >>built in pingbooster, hlguard can use as much as 800-900mhz of our PIII >>cpus... So we've overclocked our dual pIII 866 to around 930 or so... >>And you will need about 128mb as most to each CS servers + some ram for >>the OS. >> >>If you lower the maxplayers with a few, don't use pingbooster and so on. >>I'll guess you can get away with half the cpu power... >> >>Maybe someone else has some more examples :) >> >>/Oscar, www.bhood.nu >> >>craig kaiser wrote: >> >> >> >>>This is a multi-part message in MIME format. >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>What would it take to run 6 servers on one box? >>> >>>Single or Dual CPU's? >>> >>>What would the minimum requirements be? >>> >>>Connection is not the issue, horsepower is? >>> >>>Any ideas? >>>-- >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >>> >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > >-- >James Couzens >Network Manager, >Market News Publishing > >(604) 689-1101 TEL >(604) 689-1106 FAX >[EMAIL PROTECTED] >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

