On Fri, 2002-08-16 at 10:01, Brad Schulteis wrote:
> This all sounds feasible to me. Valve, get ahold of some open source jpg
> compression source and some MD5 hashing source, and add the code to the
> hlds to make a screenshot, compress it, hash it, store the MD5 hash in a
> server file MD5.log "L081502 - Player:123456 - hfds87hdfiuh78hdfkjh987".
> Then change the 'upload' command in the hlds to allow for uploading of
> the screenshot. Then the server admin can just open the cstrike dir,
> read the MD5.log, hash and open the screenshot. Tada! Why wouldn't this
> work?

Thats what I said...

"and unless you can somehow record the checksum of the image when taken"

This sort of feature would be great. But its pointless taking the
screenshot serverside, as it wouldnt show what the client is seeing.

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