Leon Hartwig wrote: >We have confirmed a false positive with the current (August 28) beta >modules: Windows XP clients who run HL/CS in Windows 98 compatibility >mode. We'll get new beta modules up soon to correct this.
Well, this is used often by users trying to get a3d 2.0 to work under Win XP. I already wanted to write something about this topic but never managed to. Everywere this is a common tip for XP users to enable the compatible mode in XP for HL to get A3D to work. Just look at the source for every Aureal user: http://www.vortexofsound.com/ There in the forum you can see most people get A3D running only with compatibility mode activated. It's a walk trough hell to get A3D with the AU8830 to work on w2k or XP. With good old 95/98 it is a piece of cake. So the comp. mode will used more likely as you think. I know this is a bit OT but I will tell you anyway, hoping somebody know the answer or somebody from VALVe will read this. I on my self are one of the less lucky guys who do not get A3D 2.0 running with HL. Will VALVe please fix this obvious bug ? It's a pain for all users of modern WinOS to stumble with HL to get A3D. I have a AU8830 card and installed the W2k Driver available. They run flawless. Everything work. The A3D 2.0 demos, A3D plugin for winamp, all just fine. But when I activate A3D in HL and somebody shoot (pistole, rifle anything else) it will instantly freeze the HL process. I tried many many thing, different drivers, HL original A3D.DLL, newer, older, with and without compatibility mode but nothing works. All sound are played very well as A3D but it will hang 1-3 sek after the first shot of any weapon. I hope somebody out there will hear this... Frank _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

