> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED]] On Behalf Of Barry L. Jeung > Sent: Tuesday, September 17, 2002 1:39 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds_linux] new? wall hack to report > > Sib, > Aggreed, HLGuard's wallhack is not 100%. But what in life is? I > see you mention several admins, have you yourself tested it? I have. And > it works against *ALL* GL-based WH just has Bob/HoundDawg say in their > WH explanation (http://www.unitedadmins.com/HLGuard_WH.aspx). Yes you > can still see people through some boxes, and with certain wireframe > hacks, as well as near the egdges of walls and doors. But the > effectiveness of the WH, when compared to servers not running HLGuard WH > block, is reduced. I'm sure Valve's GL-block will be more effective, as > they have more tools at their disposal being better integrated with the > engine. Before you start complaining, you should test it yourself.
I have tested them, and they don't seem to be blocked at all. I haven't tried them without HLGuard running, but they work well enough with it running that it's not worth the wasted resources. I've tried a xqz or whatever it's called variant and the latest ogc, they all work flawlessly as far as I can tell. BTW, I don't mean to be complaining, just trying to find out if I'm the only one who is finding HLGuard completely ineffective as an anti-hack measure. Cheers -sib _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

