Has anyone ever though of trying to take the sdk and write an open
source hlds server?  I bet you could find a lot of code from the Quake I
and Quake II dedicated server source. That would be a fun project.

I compiled the Quake II client last night and was running it on an
Athlon 1600+ and a GeForce4.  I did a couple timefreshes over 700fps.

On Wed, 2002-11-13 at 15:36, Andrew A. Chen wrote:
> hlds_l is compiled for Linux on x86 architecture.  Sorry!
>
> ---
> Andrew A. Chen
> Divo Networks
>
> On Wed, 13 Nov 2002, Angus MacGyver wrote:
>
> > Hi fellows,
> >
> > does anybody know if hlds_l can be runned on sun station with Sparc CPUs
> > running Unix or is it only compiled for intel CPU and linux ?
> >
> > Thx
> >
> > Mac
> >
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