I had 3 servers running, but I turned 2 off, and had the 1 public server running, I had 10 users out of 18, and my fps still dropped, would it be something on my client side that is wrong? I have a geforce 4 ti 4200, are there any specific settings I need to have it to be stable? Ive done vsync, fps_max, fps_modem, some special gl and cl settings in my config, but I have no clue what else it could be, I'm running @ 800x600 100mhz refresh for when I play CS, but I have no clue why the server would be dropping my fps like does, but, I think it could possibly be client side because when I go LAN on my own computer it drops...
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