The server will not affect the clients fps.  What fps is your client
running at in game? (I assume your using net_graph x to let yourself know)



On Mon, Nov 18, 2002 at 07:51:23PM -0800, Jon Dingman wrote:
> I had 3 servers running, but I turned 2 off, and had the 1 public server
> running, I had 10 users out of 18, and my fps still dropped, would it be
> something on my client side that is wrong? I have a geforce 4 ti 4200,
> are there any specific settings I need to have it to be stable? Ive done
> vsync, fps_max, fps_modem, some special gl and cl settings in my config,
> but I have no clue what else it could be, I'm running @ 800x600 100mhz
> refresh for when I play CS, but I have no clue why the server would be
> dropping my fps like does, but, I think it could possibly be client side
> because when I go LAN on my own computer it drops...
>
>
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