->-----Original Message-----
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED]]On Behalf Of ToP CaT
->=^..^=
->Sent: Friday, January 17, 2003 2:59 AM
->To: [EMAIL PROTECTED]
->Subject: RE: [hlds_linux] Distribution of Steam and game updates
->
->
->As always... CS is dead, but their massive comunnity of users are able
->to exceed any expectations of bandwith usage :O
->


that made absolutely no sense to me. lol.  Is that something like what
people keep saying on /. that freebsd is dying?

; P
kev




->->
->
->see, the thing is the majority of those patches aren't all that big
->though. this initial download for cs etc is hundreds of megs per user.
->HUGE difference.
->
->Once it gets to where everyone has the initial content, and all valve is
->releasing is small patches, updates, maps, what ever, then it will be
->far more manageable.
->
->still, working in some sort of bit torrent round robbin peer to peer
->scheme
->to a limited extent would be a reasonably smart idea.   with all the
->needed
->security checks etc of course.
->
->kev
->
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