DLinkOZ said:
> Since as long as I can remember.  If you want to be able to run your
> server at a lower player count for some maps, just make a config for it
> and specify maxplayers xx (let's say for mulching, make it maxplayers 10
> or something). Then use that config and when the map changes, you get
> the new player count.

What happens if more than that number of players are already connected
from the previous map? Which ones does it kick?

-Mad


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