DLinkOZ said: > Since as long as I can remember. If you want to be able to run your > server at a lower player count for some maps, just make a config for it > and specify maxplayers xx (let's say for mulching, make it maxplayers 10 > or something). Then use that config and when the map changes, you get > the new player count.
What happens if more than that number of players are already connected from the previous map? Which ones does it kick? -Mad _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

