No idea, maybe those on the slowest computers who are the last to come back
into the game on the map change?


----- Original Message -----
From: "Mad Scientist" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 19, 2003 6:27 PM
Subject: Re: [hlds_linux] Playerlimit


>
> DLinkOZ said:
> > Since as long as I can remember.  If you want to be able to run your
> > server at a lower player count for some maps, just make a config for it
> > and specify maxplayers xx (let's say for mulching, make it maxplayers 10
> > or something). Then use that config and when the map changes, you get
> > the new player count.
>
> What happens if more than that number of players are already connected
> from the previous map? Which ones does it kick?
>
> -Mad
>
>
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