No idea, maybe those on the slowest computers who are the last to come back into the game on the map change?
----- Original Message ----- From: "Mad Scientist" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 19, 2003 6:27 PM Subject: Re: [hlds_linux] Playerlimit > > DLinkOZ said: > > Since as long as I can remember. If you want to be able to run your > > server at a lower player count for some maps, just make a config for it > > and specify maxplayers xx (let's say for mulching, make it maxplayers 10 > > or something). Then use that config and when the map changes, you get > > the new player count. > > What happens if more than that number of players are already connected > from the previous map? Which ones does it kick? > > -Mad > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

