Can you try it without screen, just run it directly from a console window.

DjoDjo wrote:
> I launch it in a screen yes.
> Does this change so much the cpu usage ?
>
> DjoDjo
>
>> sorry, I wanted to know the exact command line you use to run hlds.
>> Do you use screen, halfd or any other programs to control hlds?
>>
>> DjoDjo wrote:
>>> 3.1.1.1c1
>>>
>>>
>>>> How are you running hlds?
>>>
>>> What do you mean ?
>>> I installed the Robert Love patch (HZ to 1000). That's all.
>>> There are no other "big" process launched.
>>> I run those servers since 3 years, and I admin 5 others box bith cs
>>> servers (on linux debian). If there was something wrong in my
>>> config, i probably would have find it.
>>>
>>> Note that I said: 10 ppl alive on a 30 ppl server, not a 10 ppl
>>> server.
>>>
>>> DjoDjo
>>>
>>>> I am using a AMD 1Ghz machine running SuSe 6.0
>>>> (yup, its that old) and I see about 35-45 cpu usage for hlds when
>>>> running DoD with 10 players on the server.
>>>>
>>>> DjoDjo wrote:
>>>>> Thanks for working on the hlds performance.
>>>>>
>>>>> OK, I just tested this new patch, here is the test:
>>>>>
>>>>> The computer: DUAL AMD 1900 MP, 512 ram, on linux debian.
>>>>> Two CS servers (30 ppl on each servers, full) on this box.
>>>>> Same map on both servers: de_dust2
>>>>> Same addons/plugins on both servers: AMX v0.9.3 , wwcl 2.51 Same
>>>>> server.cfg config No pingbooster options.
>>>>> Server 1: on hlds 3.1.1.0
>>>>> Server 2: on hlds 3.1.1.1c1 with the hlds_amd binary
>>>>> The CPU usage depend of the number of "alive" players.
>>>>> That's why I'll give the cs CPU usage when exactly 30, 20 and 10
>>>>> players are alive. CPU usage is checked with the "top" utility.
>>>>> Usual average ping of the 30 players: 60-70ms (with hlds 3.1.1.0)
>>>>>
>>>>> The results (cpu usage in  of ONE cpu):
>>>>>
>>>>> Server 1 (hlds 3.1.1.0):
>>>>> 30 players alive: 70
>>>>> 20 players alive: 60
>>>>> 10 players alive: 50
>>>>>
>>>>> Server 2 (hlds 3.1.1.1c1):
>>>>> 30 players alive: 98   (average pings: 200-250ms)
>>>>> 20 players alive: 90   (average pings: 100-150ms)
>>>>> 10 players alive: 80
>>>>>
>>>>> /me downgrade the server 2 to 3.1.1.0 :(
>>>>>
>>>>> DjoDjo
>>>>>
>>>>>> The server we have been profiling has provided some useful data
>>>>>> and we have performed some optimisations. We now need further
>>>>>> input on how these changes improve performance under different
>>>>>> mods and different linux distributions.
>>>>>>
>>>>>> If you wish to help then grab the patch from:
>>>>>> ftp://hlserver:[EMAIL PROTECTED]/
>>>>>>
>>>>>> ftp.valvesoftware.com
>>>>>> user:hlserver
>>>>>> password:hlserver
>>>>>>
>>>>>> filename: Linux/hlds_l_3111c1_update.tar.gz
>>>>>>
>>>>>> This patch should be installed over an existing 3.1.1.1c
>>>>>> installation (the patch for this version can be found on the
>>>>>> above FTP site also).
>>>>>>
>>>>>> - Alfred
>>>>>> _______________________________________________
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>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>> _______________________________________________
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>>>> archives, please visit:
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>>>
>>>
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>
>
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