With the default Half Life code running I would agree that linux has higher latencies, however using pingboost 3 uses a different timing system and brings pings back down to "normal" levels.
Without pingboost I would expect about 60ms as the best you are going to get, with pingboost 3, I get between 18-25 ms (running hlds_3.1.1.1d) instead.
NB remember to set sys_ticrate to a high number:
Heres the line I use to launch HL (running NS mod) in case you are interested - it gives the best performance I have found so far: ./hlds_run -game ns -heapsize 256000 +map ns_hera +maxplayers 22 -pingboost 3 +sys_ticrate 10000 +sv_maxupdaterate 100
As for distribution dependancy - nope half life is pretty much self contained and doesn't require much in the way of external libraries. All the mainstream linux distro's should work fine (albeit with the possibility of needing some tweaking).
Regards
Simon
ForNet cm wrote:
Hi all!!! I head about differences between linux servers and windows servers. People says that you have more ping with linux servers than windows servers. Is this true? What is the difference? Is Linux distribution dependient? Thanks
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