Hmmm pings can be a whole mess of complication - heres my thoughts on linux:

With the default Half Life code running I would agree that linux has
higher latencies, however using pingboost 3 uses a different timing
system and brings pings back down to "normal" levels.

Without pingboost I would expect about 60ms as the best you are going to
get, with pingboost 3, I get between 18-25 ms (running hlds_3.1.1.1d)
instead.

NB remember to set sys_ticrate to a high number:

Heres the line I use to launch HL (running NS mod) in case you are
interested - it gives the best performance I have found so far:
./hlds_run -game ns -heapsize 256000 +map ns_hera +maxplayers 22
-pingboost 3 +sys_ticrate 10000 +sv_maxupdaterate 100

As for distribution dependancy - nope half life is pretty much self
contained and doesn't require much in the way of external libraries. All
the mainstream linux distro's should work fine (albeit with the
possibility of needing some tweaking).

Regards

Simon

ForNet cm wrote:

Hi all!!!
I head about differences between linux servers and windows servers.
People
says that you have more ping with linux servers than windows servers. Is
this true? What is the difference? Is Linux distribution dependient?
Thanks




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