> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > F. Zachlod > Sent: 14. september 2003 21:54 > To: [EMAIL PROTECTED] > Subject: AW: [hlds_linux] +ip in startup cammand > > Hi! > > > -----Urspr�ngliche Nachricht----- > > Von: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Im Auftrag von > > Christian > > Gesendet: Sonntag, 14. September 2003 21:38 > > An: [EMAIL PROTECTED] > > Betreff: [hlds_linux] +ip in startup cammand > > > > > > Hi, > > > > Anyone who can try to understand why im getting this error? > > > > Console initialized. > > Protocol version 46 > > Exe version 1.1.2.0/Stdio (cstrike) > > Exe build: 13:41:36 Sep 9 2003 (2511) Enabling LOWDELAY TOS option > > WARNING: UDP_OpenSocket: port: 27015 bind: Cannot assign requested > > address FATAL ERROR (shutting down): Couldn't allocate dedicated > > server IP port 27015. > > > > Here is my startup line: > > > > screen -A -m -d -S cs ./hlds_run -game cstrike +ip serverip > > +maxplayers 16 > > +map de_dust2 -tos -pingboost 3 -debug > > > > If i skip using +ip i have noe problems starting the > server, but when > > ppl type status in game they get my internal ip "192.168." > > The IP address you want to use has to be bound to a network > adapter that is installed on the system you want to run the > server on. I assume you have an internet ip and a nat, and > you want to run the server on a machine behind the nat? Am I > correct? You will have to set up the server to run with a > local ip and forward port 27015 to the server.
That�s exactly what I have done. The server is behind NAT and port 27015 is NATed to my server. Are there any way to set up the server so that it want show my internal ip to the players when they type "status" ? -- Christian _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

