Server FPS I have seen over 500. 100 is what i would ideally want. 50 fps or lower is not what I want.
To me its simple. Regardless of kernel or regardless of OS, a cpu can only handle so much. A cpu is not going to just use 1 percent for near 30 slots, unless its some super duper chip. There is way to much going on for it to use 1%, that is not even realistic to think so. Put that same chip on windows servers which seem to utilize cpu better than linux currently, and you will not see 1% usage. In fact I would say its down right physically impossible with the current chips..even 3ghz chip. If it works for you great, for me the performance simply wasn't there. ----- Original Message ----- From: "James Couzens" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, September 18, 2003 2:15 AM Subject: [hlds_linux] Crazy Usage > Jeremy, > > I assure you, it is not incorrect. Its very correct. Kernel timings in > kernel-2.4.21 which I have also tested against, use identical kernel > sleeping habbits: > > LINUX 2.4.21 : > > [EMAIL PROTECTED] asm-i386 # cat /usr/src/linux-2.4.21/include/asm-i386/param.h > #ifndef _ASMi386_PARAM_H > #define _ASMi386_PARAM_H > > #ifndef HZ > #define HZ 100 > #endif > > #define EXEC_PAGESIZE 4096 > > #ifndef NGROUPS > #define NGROUPS 32 > #endif > > #ifndef NOGROUP > #define NOGROUP (-1) > #endif > > #define MAXHOSTNAMELEN 64 /* max length of hostname */ > > #ifdef __KERNEL__ > # define CLOCKS_PER_SEC 100 /* frequency at which times() counts */ > #endif > > #endif > > LINUX 2.4.9: > > [EMAIL PROTECTED] asm-i386 # cat /usr/src/linux-2.4.9/include/asm-i386/param.h > #ifndef _ASMi386_PARAM_H > #define _ASMi386_PARAM_H > > #ifndef HZ > #define HZ 100 > #ifdef __KERNEL__ > #if HZ == 100 > /* X86 is defined to provide userspace with a world where HZ=100 > We have to do this, (x*const)/const2 isnt optimised out because its not > a null operation as it might overflow.. */ > #define hz_to_std(a) (a) > #else > #define hz_to_std(a) (((a)*HZ)/100) > #endif > #endif > #endif > > #define EXEC_PAGESIZE 4096 > > #ifndef NGROUPS > #define NGROUPS 32 > #endif > > #ifndef NOGROUP > #define NOGROUP (-1) > #endif > > #define MAXHOSTNAMELEN 64 /* max length of hostname */ > > #ifdef __KERNEL__ > # define CLOCKS_PER_SEC 100 /* frequency at which times() counts */ > #endif > > #endif > > As you can clearly see, HZ is still 100. > > So, please explain to me how I am being lied to? I use 2.4.21 I see obscene > usage breaking to almost full capacity of my chip. In addition to not only > SAYING its using that many cycles, it TRULY is, FPS drops, working on the > machine becomes sluggish etc... Yet when I use a 2.4.9 kernel, I see a > remarkable difference, in addition to INCREDIBLY low cpu use, its accurate, > since the FPS is high, and the server is extremely responsive. > > I am not using top to discover cpu use either, and thats even a moot point > since top agrees fully with the cpu use I arrive at, which I manually > calculate by using the proc filesystem. > > Please explain to me the logic you are using to deduce that my results are > incorrect? FPS does not lie. If the server can do 50 FPS, which is its > MAX, then I think i'm on the right track here. > > I am telling you, and PROVING to you, that using this kernel, with DEFAULT > kernel timings results in performance vastly superior to any kernel released > after. > > James > > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Wednesday, September 17, 2003 7:43 PM > Subject: RE: [hlds_linux] Crazy Usage > > > > >Here is an example: > > > > > >AMD XP2600 1GB PC2700 DDR333: > > >[7:19:pm] -r5-cs3- [CS3] Statistics: CPU: 1% FPS: 50 Players: 15/17 Map: > > >cs_assault Uptime: 757 m > > >[7:19:pm] -r5-cs2- [CS2] Statistics: CPU: 1% FPS: 50 Players: 14/17 Map: > > >de_chateau Uptime: 922 m > > > > > >Those two servers are on the same machine, and the cpu reported, is the > > >TOTAL CPU use for the ENTIRE server, so its 1% combined. So there are 29 > > >players effectively doing only 1% cpu. And as you can see, each server > is> > > >still clearly getting 50FPS which is excellent also. > > > > > >VERY IMPRESSIVE. > > > > That's not impresssive, it's just incorrect. There is no possible way that > > your server has 1% usage with 30 active players. I'm sorry but top is VERY > > incorrect. > > > > Jeremy > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

