Have you actually tried 32 players?
I mean, my dual mp2800+ cannot run 32 players without fps dropping below 30 on
some maps, and I'm the kind of guy that really wants 100fps, which shouldn't
be that hard with such "state of the art" hardware.
Your windows binaries are far better though, it ran the same 32 player server
with better performance on a Thunderbird 1400. (Yes, it was 4.1.1.1d)

- Sindre

>===== Original Message From Alfred Reynolds <[EMAIL PROTECTED]> =====
>These are the 3 machines we actively test with. None have revealed anywhere
>near the CPU load other people report.
>
>Build Machine:
>>gcc -v
>Reading specs from /usr/local/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/specs
>gcc version 2.95.3 20010315 (release)
>>uname -a
>Linux linuxbuild2 2.2.5 #1 Fri Apr 2 16:37:56 MEST 1999 i686 unknown
>SuSE Linux 6.1 (i386)
>> cat /proc/cpuinfo
>processor       : 0
>vendor_id       : AuthenticAMD
>cpu family      : 6
>model           : 8
>model name      : AMD Athlon(TM) XP 2200+
>stepping        : 0
>cpu MHz         : 1795.387510
>fdiv_bug        : no
>hlt_bug         : no
>sep_bug         : no
>f00f_bug        : no
>fpu             : yes
>fpu_exception   : yes
>cpuid level     : 1
>wp              : yes
>flags           : fpu vme de pse tsc msr 6 mce cx8 9 sep 12 pge 14 cmov
>fcmov 17 22 mmx 24 30 3dnow
>bogomips        : 1789.13
>
>GNU C Library production release version 2.0.7
>
>
>64 bit build machine:
>>gcc -v
>Thread model: posix
>gcc version 3.2.2 (SuSE Linux)
>> uname -a
>Linux 64bitcompiler 2.4.19 #1 Wed Apr 30 15:17:44 UTC 2003 x86_64 unknown
>UnitedLinux 1.0 (AMD64)
>> cat /proc/cpuinfo
>processor       : 0
>vendor_id       : AuthenticAMD
>cpu family      : 15
>model           : 4
>model name      : Athlon HX
>stepping        : 0
>cpu MHz         : 1595.496
>cache size      : 1024 KB
>fpu             : yes
>fpu_exception   : yes
>cpuid level     : 1
>wp              : yes
>flags           : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca
>cmov pat pse36 clflush mmx fxsr sse sse2 syscall nx mmxext lm 3dnowext 3dnow
>bogomips        : 3185.04
>TLB size        : 1088 4K pages
>clflush size    : 64
>address sizes   : 40 bits physical, 48 bits virtual
>power management: ts ttp
>
>GNU C Library stable release version 2.2.5
>
>
>Test1:
>>uname -a
>Linux alfred_linux 2.4.19-16mdkcustom #3 Fri Feb 21 14:26:04 PST 2003 i686
>unknown unknown GNU/Linux
>Mandrake Linux release 9.0 (dolphin) for i586
>>cat /proc/cpuinfo
>processor       : 0
>vendor_id       : GenuineIntel
>cpu family      : 6
>model           : 5
>model name      : Pentium II (Deschutes)
>stepping        : 1
>cpu MHz         : 400.914
>cache size      : 512 KB
>fdiv_bug        : no
>hlt_bug         : no
>f00f_bug        : no
>coma_bug        : no
>fpu             : yes
>fpu_exception   : yes
>cpuid level     : 2
>wp              : yes
>flags           : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca
>cmov pat pse36 mmx fxsr
>bogomips        : 799.53
>
>
>GNU C Library stable release version 2.2.5
>
>
>
>dual_bereta_r0x wrote:
>> Alfred Reynolds wrote:
>>> The "stats" command uses the value from /proc/<pid>/stat , which is
>>> the same value that top uses. Perhaps the difference you are
>>> encountering is due to the sampling intervals (hlds smoothes the
>>> usage over a 5 second window but top simply shows the instantaneous
>>> value).
>>>
>>> - Alfred
>>
>> Would you mind to send us what are the base distro used by Valve to
>> test/deploy hlds? I mean, kernel version, glibc, utils, and stuff.
>> Even if we hack all the possible distros and kernels, we could have
>> YOURS as a base value.
>
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