This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi everyone,
Basically I have a problem whereby my DOD servers (other HL mods don't fill so I'm not sure if it's dod-exclusive) give players ~+80 on their ping when the server starts to fill. I've looked into all hardware aspects that could cause this, which are the most obvious solutions, but there is no hardware problem. Our spec is good, and other games on the same boxes work fine and normally. RAM, CPU and bandwidth usage are all fine. We're using HLDS 3.1.1.1d (i think lol - the one released after the security holes), and the latest version of DOD. The servers are all running AMX as well so I'll have to try it out on another server account without AMX on to make sure it's DOD/HLDS. Could someone outline things I should check through to try and fix this problem? Or any ping boosters etc that I should install? And settings that could need changing? I recall that the same problem existed with 3.1.1.1c (or whatever was previous version lol). If you need more info from me, please let me know. Thanks, Chris Adams -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

