But it runs at 5 % omg.. its true I tell ya .. true =P

On Sunday 28 September 2003 08:48 pm, James Sykes wrote:
> Lets not deny that this release is using A LOT more cpu than the last.
> Its pretty much FACT - unless you happen to be one of the lucky few with
> a SUPER KERNEL that runs 5% cpu with a 32 player server....and we all
> know that's bs.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Britt
> Priddy (PZGN)
> Sent: 29 September 2003 03:33
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] The CPU usage issue.. what should I go with:
> Linux or Win32?
>
> exactly what m0gely said.
>
> less CPU for me on AMD 2800+
>
>
> ----- Original Message -----
> From: "m0gely" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, September 28, 2003 9:11 PM
> Subject: Re: [hlds_linux] The CPU usage issue.. what should I go with:
> Linux
> or Win32?
>
> > James Sykes wrote:
> > >>If the new linux HLDS is really doubling CPU usage over 3.1.1.0c
>
> then
>
> > > how > in the world can I host enough games to cover the cost of my
> > > server?
> > >
> > > You don't :)
> >
> > At 14 players in de_aztec, I don't see anywhere near double the CPU.
>
> It's
> a
>
> > little more, Double though?  C'mon. Right now I have 14 players in
>
> de_inferno
>
> > and it's 38% on my dual AMP MP 2400+.  This is with MM 1.16, VAC, HLG
>
> 1.5,
> AMX
>
> > 0.9.3 (stats disabled) and Statsme 2.7.1.  This is hardly any
>
> different
> then
>
> > before w/ 3.1.1.0c.  It's not good, but not really any different.
> >
> > --
> > - m0gely
> > http://quake2.telestream.com/
> > Q2 | Q3A | Counter-strike
> >
> >
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