should be steam *powered* HL/CS, apart from the non-steam *powered*
HL/CS. anyhow, those steam *powered* one cost me more on cpu loading in
average. full slots, no firewall and no bandwidth constraints. :)

a final word, got to live with it while i keep those services with my
business. less slots, more boxes ... etc, or switch to M$ at last.

chris

m0gely wrote:

Christopher Luk wrote:

my observation lead me to an conclusion that steam eat more cpu loading.


Steam is *not* HL/CS.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike


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