should be steam *powered* HL/CS, apart from the non-steam *powered* HL/CS. anyhow, those steam *powered* one cost me more on cpu loading in average. full slots, no firewall and no bandwidth constraints. :)
a final word, got to live with it while i keep those services with my business. less slots, more boxes ... etc, or switch to M$ at last.
chris
m0gely wrote:
Christopher Luk wrote:
my observation lead me to an conclusion that steam eat more cpu loading.
Steam is *not* HL/CS.
-- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike
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